Core/GameObjects: Transport (type 11) improvements
Port From (https://github.com/TrinityCore/TrinityCore/commit/630b60eb0dcd3d9ce41582664ab822b049365431)
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@@ -959,7 +959,7 @@ namespace Game.Chat
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areaId, (areaEntry != null ? areaEntry.AreaName[handler.GetSessionDbcLocale()] : unknown),
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obj.GetPositionX(), obj.GetPositionY(), obj.GetPositionZ(), obj.GetOrientation());
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Transport transport = obj.GetTransport();
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Transport transport = obj.GetTransport<Transport>();
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if (transport)
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{
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handler.SendSysMessage(CypherStrings.TransportPosition, transport.GetGoInfo().MoTransport.SpawnMap, obj.GetTransOffsetX(), obj.GetTransOffsetY(), obj.GetTransOffsetZ(), obj.GetTransOffsetO(),
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