Core/GameObjects: Transport (type 11) improvements
Port From (https://github.com/TrinityCore/TrinityCore/commit/630b60eb0dcd3d9ce41582664ab822b049365431)
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@@ -654,7 +654,7 @@ namespace Game.Chat
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Player chr = handler.GetSession().GetPlayer();
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Map map = chr.GetMap();
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Transport trans = chr.GetTransport();
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Transport trans = chr.GetTransport<Transport>();
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if (trans)
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{
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ulong guid = Global.ObjectMgr.GenerateCreatureSpawnId();
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