Core/GameObjects: Transport (type 11) improvements

Port From (https://github.com/TrinityCore/TrinityCore/commit/630b60eb0dcd3d9ce41582664ab822b049365431)
This commit is contained in:
hondacrx
2022-06-03 16:20:41 -04:00
parent e65ce31742
commit 40444525b2
30 changed files with 807 additions and 377 deletions
+6 -4
View File
@@ -3429,8 +3429,9 @@ namespace Game.Entities
stmt.AddValue(index++, finiteAlways(GetTransOffsetZ()));
stmt.AddValue(index++, finiteAlways(GetTransOffsetO()));
ulong transLowGUID = 0;
if (GetTransport())
transLowGUID = GetTransport().GetGUID().GetCounter();
Transport transport = GetTransport<Transport>();
if (transport != null)
transLowGUID = transport.GetGUID().GetCounter();
stmt.AddValue(index++, transLowGUID);
StringBuilder ss = new();
@@ -3570,8 +3571,9 @@ namespace Game.Entities
stmt.AddValue(index++, finiteAlways(GetTransOffsetZ()));
stmt.AddValue(index++, finiteAlways(GetTransOffsetO()));
ulong transLowGUID = 0;
if (GetTransport())
transLowGUID = GetTransport().GetGUID().GetCounter();
Transport transport = GetTransport<Transport>();
if (transport != null)
transLowGUID = transport.GetGUID().GetCounter();
stmt.AddValue(index++, transLowGUID);
StringBuilder ss = new();