Fix login
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@@ -46,10 +46,11 @@ namespace Game.Entities
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{
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packet = new UpdateObject();
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packet.NumObjUpdates = BlockCount;
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packet.MapID = (ushort)MapId;
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WorldPacket buffer = new();
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buffer.WriteUInt16((ushort)MapId);
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buffer.WriteUInt32(BlockCount);
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buffer.WriteBit(true); // unk
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if (buffer.WriteBit(!outOfRangeGUIDs.Empty() || !destroyGUIDs.Empty()))
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{
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buffer.WriteUInt16((ushort)destroyGUIDs.Count);
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