Core/Texts: Refactor Emote/Sound handling and add ConditionID for ChatTextBuilders
Port From (https://github.com/TrinityCore/TrinityCore/commit/caccb06190376d6812e40da36b27e22df8d7f546)
This commit is contained in:
@@ -5,6 +5,7 @@ using Framework.Constants;
|
||||
using Framework.Dynamic;
|
||||
using Game.DataStorage;
|
||||
using Game.Entities;
|
||||
using Game.Networking;
|
||||
using Game.Networking.Packets;
|
||||
using System.Collections.Generic;
|
||||
|
||||
@@ -24,12 +25,16 @@ namespace Game.Chat
|
||||
string Text;
|
||||
uint AchievementId;
|
||||
Locale Locale;
|
||||
uint PlayerConditionID;
|
||||
|
||||
// caches
|
||||
public ChatPkt UntranslatedPacket;
|
||||
public ChatPkt TranslatedPacket;
|
||||
public EmoteMessage EmotePacket;
|
||||
public ServerPacket SoundPacket;
|
||||
|
||||
public ChatPacketSender(ChatMsg chatType, Language language, WorldObject sender, WorldObject receiver, string message, uint achievementId = 0, Locale locale = Locale.enUS)
|
||||
public ChatPacketSender(ChatMsg chatType, Language language, WorldObject sender, WorldObject receiver, string message, uint achievementId = 0, Locale locale = Locale.enUS,
|
||||
uint broadcastTextId = 0, ushort emoteId = 0, uint soundKitId = 0, SoundKitPlayType soundKitPlayType = SoundKitPlayType.Normal, uint playerConditionId = 0)
|
||||
{
|
||||
Type = chatType;
|
||||
Language = language;
|
||||
@@ -38,14 +43,46 @@ namespace Game.Chat
|
||||
Text = message;
|
||||
AchievementId = achievementId;
|
||||
Locale = locale;
|
||||
PlayerConditionID = playerConditionId;
|
||||
|
||||
UntranslatedPacket = new();
|
||||
UntranslatedPacket.Initialize(Type, Language, Sender, Receiver, Text, AchievementId, "", Locale);
|
||||
UntranslatedPacket.Write();
|
||||
|
||||
if (sender != null && sender.IsUnit() && emoteId != 0)
|
||||
{
|
||||
EmotePacket = new();
|
||||
EmotePacket.Guid = sender.GetGUID();
|
||||
EmotePacket.EmoteID = emoteId;
|
||||
EmotePacket.Write();
|
||||
}
|
||||
|
||||
SoundPacket = null;
|
||||
if (soundKitId != 0)
|
||||
{
|
||||
if (soundKitPlayType == SoundKitPlayType.Normal)
|
||||
{
|
||||
SoundPacket = new PlaySound(sender != null ? sender.GetGUID() : ObjectGuid.Empty, soundKitId, broadcastTextId);
|
||||
}
|
||||
else if (soundKitPlayType == SoundKitPlayType.ObjectSound)
|
||||
{
|
||||
SoundPacket = new PlayObjectSound(receiver != null ? receiver.GetGUID() : ObjectGuid.Empty, sender != null ? sender.GetGUID() : ObjectGuid.Empty, soundKitId, receiver != null ? receiver.GetWorldLocation() : new Position(0, 0, 0), (int)broadcastTextId);
|
||||
}
|
||||
SoundPacket.Write();
|
||||
}
|
||||
}
|
||||
|
||||
public void Invoke(Player player)
|
||||
{
|
||||
if (!player.MeetPlayerCondition(PlayerConditionID))
|
||||
return;
|
||||
|
||||
if (SoundPacket != null)
|
||||
player.SendPacket(SoundPacket);
|
||||
|
||||
if (EmotePacket != null)
|
||||
player.SendPacket(EmotePacket);
|
||||
|
||||
if (Language == Language.Universal || Language == Language.Addon || Language == Language.AddonLogged || player.CanUnderstandLanguage(Language))
|
||||
{
|
||||
player.SendPacket(UntranslatedPacket);
|
||||
@@ -62,7 +99,7 @@ namespace Game.Chat
|
||||
player.SendPacket(TranslatedPacket);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public class BroadcastTextBuilder : MessageBuilder
|
||||
{
|
||||
public BroadcastTextBuilder(WorldObject obj, ChatMsg msgtype, uint textId, Gender gender, WorldObject target = null, uint achievementId = 0)
|
||||
@@ -78,7 +115,23 @@ namespace Game.Chat
|
||||
public override ChatPacketSender Invoke(Locale locale = Locale.enUS)
|
||||
{
|
||||
BroadcastTextRecord bct = CliDB.BroadcastTextStorage.LookupByKey(_textId);
|
||||
return new ChatPacketSender(_msgType, bct != null ? (Language)bct.LanguageID : Language.Universal, _source, _target, bct != null ? Global.DB2Mgr.GetBroadcastTextValue(bct, locale, _gender) : "", _achievementId, locale);
|
||||
Unit unitSender = _source?.ToUnit();
|
||||
Gender gender = unitSender != null ? unitSender.GetGender() : Gender.Unknown;
|
||||
uint soundKitId = bct != null ? bct.SoundKitID[gender == Gender.Female ? 1 : 0] : 0;
|
||||
|
||||
return new ChatPacketSender(_msgType,
|
||||
bct != null ? (Language)bct.LanguageID : Language.Universal,
|
||||
_source,
|
||||
_target,
|
||||
bct != null ? Global.DB2Mgr.GetBroadcastTextValue(bct, locale, _gender) : "",
|
||||
_achievementId,
|
||||
locale,
|
||||
bct != null ? bct.Id : 0,
|
||||
bct != null ? bct.EmotesID : (ushort)0,
|
||||
soundKitId,
|
||||
SoundKitPlayType.Normal,
|
||||
bct != null ? (uint)bct.ConditionID : 0
|
||||
);
|
||||
}
|
||||
|
||||
WorldObject _source;
|
||||
|
||||
Reference in New Issue
Block a user