Core/DB: Fix AnimationData structure

Port From (https://github.com/TrinityCore/TrinityCore/commit/1e52f9fdf566320fd586127692c5a1c16e34f741)
This commit is contained in:
hondacrx
2021-11-03 17:10:04 -04:00
parent 798066708f
commit 418a0ec8ca
3 changed files with 4 additions and 3 deletions
+2 -2
View File
@@ -97,9 +97,9 @@ namespace Game.DataStorage
public sealed class AnimationDataRecord
{
public uint Id;
public ushort BehaviorID;
public ushort Fallback;
public byte BehaviorTier;
public int Fallback;
public int BehaviorID;
public int[] Flags = new int[2];
}