Core/Entities: Created factory methods to create new areatriggers, creatures and gameobjects

This commit is contained in:
hondacrx
2018-01-27 20:15:24 -05:00
parent 854ae39aeb
commit 419ee1b882
19 changed files with 382 additions and 328 deletions
-2
View File
@@ -283,8 +283,6 @@ namespace Game.DataStorage
foreach (var entry in TaxiPathNodeStorage.Values)
TaxiPathNodesByPath[entry.PathID][entry.NodeIndex] = entry;
TaxiPathNodeStorage = null;
foreach (var node in TaxiNodesStorage.Values)
{
if (!node.Flags.HasAnyFlag(TaxiNodeFlags.Alliance | TaxiNodeFlags.Horde))