Core/Entities: Created factory methods to create new areatriggers, creatures and gameobjects
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@@ -5944,9 +5944,7 @@ namespace Game.Spells
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if (apply)
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{
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AreaTrigger areaTrigger = new AreaTrigger();
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if (!areaTrigger.CreateAreaTrigger((uint)GetMiscValue(), GetCaster(), target, GetSpellInfo(), target, GetBase().GetDuration(), GetBase().GetSpellXSpellVisualId(), ObjectGuid.Empty, this))
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areaTrigger.Dispose();
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AreaTrigger areaTrigger = AreaTrigger.CreateAreaTrigger((uint)GetMiscValue(), GetCaster(), target, GetSpellInfo(), target, GetBase().GetDuration(), GetBase().GetSpellXSpellVisualId(), ObjectGuid.Empty, this);
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}
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else
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{
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