Renamed PickRandom to SelectRandom
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@@ -129,7 +129,7 @@ namespace Game.BattlePets
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if (list.Empty())
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return 3; // default B/B
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return list.PickRandom();
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return list.SelectRandom();
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}
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public static byte GetDefaultPetQuality(uint species)
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@@ -263,7 +263,7 @@ namespace Game.BattlePets
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byte quality = 0;
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if (_availableBreedsPerSpecies.ContainsKey(species))
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breed = _availableBreedsPerSpecies[species].PickRandom();
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breed = _availableBreedsPerSpecies[species].SelectRandom();
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if (_defaultQualityPerSpecies.ContainsKey(species))
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quality = _defaultQualityPerSpecies[species];
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