Renamed PickRandom to SelectRandom
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@@ -1639,7 +1639,7 @@ namespace Scripts.Northrend.Ulduar
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else
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{
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//! In the end, only one target should be selected
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_target = targets.PickRandom();
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_target = targets.SelectRandom();
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FilterTargetsSubsequently(targets);
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}
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}
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@@ -1829,7 +1829,7 @@ namespace Scripts.Northrend.Ulduar
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if (_noTarget)
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return;
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WorldObject target = targets.PickRandom();
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WorldObject target = targets.SelectRandom();
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targets.Clear();
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targets.Add(target);
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}
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@@ -1964,12 +1964,12 @@ namespace Scripts.Northrend.Ulduar
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if (targets.Empty())
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return;
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WorldObject target = targets.PickRandom();
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WorldObject target = targets.SelectRandom();
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targets.RemoveAll(new AllWorldObjectsInRange(GetCaster(), 15.0f).Invoke);
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if (!targets.Empty())
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target = targets.PickRandom();
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target = targets.SelectRandom();
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targets.Clear();
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targets.Add(target);
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@@ -2289,12 +2289,12 @@ namespace Scripts.Northrend.Ulduar
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if (targets.Empty())
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return;
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WorldObject target = targets.PickRandom();
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WorldObject target = targets.SelectRandom();
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targets.RemoveAll(new AllWorldObjectsInRange(GetCaster(), 15.0f).Invoke);
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if (!targets.Empty())
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target = targets.PickRandom();
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target = targets.SelectRandom();
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targets.Clear();
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targets.Add(target);
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@@ -2567,7 +2567,7 @@ namespace Scripts.Northrend.Ulduar
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if (targets.Empty())
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return;
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WorldObject target = targets.PickRandom();
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WorldObject target = targets.SelectRandom();
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targets.Clear();
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targets.Add(target);
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