Renamed PickRandom to SelectRandom
This commit is contained in:
@@ -80,16 +80,6 @@ namespace System.Collections.Generic
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collection.RemoveAll(check.Invoke);
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collection.RemoveAll(check.Invoke);
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}
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}
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public static T PickRandom<T>(this IEnumerable<T> source)
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{
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return source.PickRandom(1).Single();
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}
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public static IEnumerable<T> PickRandom<T>(this IEnumerable<T> source, uint count)
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{
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return source.Shuffle().Take((int)count);
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}
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public static IEnumerable<T> Shuffle<T>(this IEnumerable<T> source)
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public static IEnumerable<T> Shuffle<T>(this IEnumerable<T> source)
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{
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{
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return source.OrderBy(x => Guid.NewGuid());
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return source.OrderBy(x => Guid.NewGuid());
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@@ -136,6 +126,17 @@ namespace System.Collections.Generic
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list = listCopy;
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list = listCopy;
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}
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}
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public static T SelectRandom<T>(this IEnumerable<T> source)
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{
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return source.SelectRandom(1).Single();
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}
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public static IEnumerable<T> SelectRandom<T>(this IEnumerable<T> source, uint count)
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{
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return source.Shuffle().Take((int)count);
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}
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public static T SelectRandomElementByWeight<T>(this IEnumerable<T> sequence, Func<T, float> weightSelector)
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public static T SelectRandomElementByWeight<T>(this IEnumerable<T> sequence, Func<T, float> weightSelector)
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{
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{
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float totalWeight = sequence.Sum(weightSelector);
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float totalWeight = sequence.Sum(weightSelector);
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@@ -159,7 +159,7 @@ namespace Game.AI
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}
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}
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case SelectAggroTarget.Random:
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case SelectAggroTarget.Random:
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{
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{
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return targetList.PickRandom();
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return targetList.SelectRandom();
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}
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}
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default:
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default:
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break;
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break;
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@@ -197,7 +197,7 @@ namespace Game.AI
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targetList.Reverse();
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targetList.Reverse();
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if (targetType == SelectAggroTarget.Random)
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if (targetType == SelectAggroTarget.Random)
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targetList = targetList.PickRandom(maxTargets).ToList();
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targetList = targetList.SelectRandom(maxTargets).ToList();
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else
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else
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targetList.Resize(maxTargets);
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targetList.Resize(maxTargets);
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@@ -2302,7 +2302,7 @@ namespace Game.AI
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{
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{
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if (IsUnit(obj))
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if (IsUnit(obj))
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{
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{
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uint sound = sounds.PickRandom();
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uint sound = sounds.SelectRandom();
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obj.PlayDirectSound(sound, onlySelf ? obj.ToPlayer() : null);
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obj.PlayDirectSound(sound, onlySelf ? obj.ToPlayer() : null);
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Log.outDebug(LogFilter.ScriptsAi, "SmartScript.ProcessAction:: SMART_ACTION_RANDOM_SOUND: target: {0} ({1}), sound: {2}, onlyself: {3}",
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Log.outDebug(LogFilter.ScriptsAi, "SmartScript.ProcessAction:: SMART_ACTION_RANDOM_SOUND: target: {0} ({1}), sound: {2}, onlyself: {3}",
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obj.GetName(), obj.GetGUID().ToString(), sound, onlySelf);
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obj.GetName(), obj.GetGUID().ToString(), sound, onlySelf);
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@@ -129,7 +129,7 @@ namespace Game.BattlePets
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if (list.Empty())
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if (list.Empty())
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return 3; // default B/B
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return 3; // default B/B
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return list.PickRandom();
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return list.SelectRandom();
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}
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}
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public static byte GetDefaultPetQuality(uint species)
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public static byte GetDefaultPetQuality(uint species)
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@@ -263,7 +263,7 @@ namespace Game.BattlePets
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byte quality = 0;
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byte quality = 0;
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if (_availableBreedsPerSpecies.ContainsKey(species))
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if (_availableBreedsPerSpecies.ContainsKey(species))
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breed = _availableBreedsPerSpecies[species].PickRandom();
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breed = _availableBreedsPerSpecies[species].SelectRandom();
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if (_defaultQualityPerSpecies.ContainsKey(species))
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if (_defaultQualityPerSpecies.ContainsKey(species))
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quality = _defaultQualityPerSpecies[species];
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quality = _defaultQualityPerSpecies[species];
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@@ -963,7 +963,7 @@ namespace Game.DataStorage
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if (listNameGen[gender].Empty())
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if (listNameGen[gender].Empty())
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return "";
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return "";
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LocalizedString data = listNameGen[gender].PickRandom().Name;
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LocalizedString data = listNameGen[gender].SelectRandom().Name;
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if (data.HasString(locale))
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if (data.HasString(locale))
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return data[locale];
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return data[locale];
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@@ -526,7 +526,7 @@ namespace Game.DungeonFinding
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proposal.cancelTime = Time.UnixTime + SharedConst.LFGTimeProposal;
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proposal.cancelTime = Time.UnixTime + SharedConst.LFGTimeProposal;
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proposal.state = LfgProposalState.Initiating;
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proposal.state = LfgProposalState.Initiating;
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proposal.leader = ObjectGuid.Empty;
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proposal.leader = ObjectGuid.Empty;
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proposal.dungeonId = proposalDungeons.PickRandom();
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proposal.dungeonId = proposalDungeons.SelectRandom();
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bool leader = false;
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bool leader = false;
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foreach (var rolePair in proposalRoles)
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foreach (var rolePair in proposalRoles)
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@@ -1613,7 +1613,7 @@ namespace Game.Entities
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for (uint i = 0; i < info.Ritual.casterTargetSpellTargets; i++)
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for (uint i = 0; i < info.Ritual.casterTargetSpellTargets; i++)
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{
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{
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// m_unique_users can contain only player GUIDs
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// m_unique_users can contain only player GUIDs
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Player target = Global.ObjAccessor.GetPlayer(this, m_unique_users.PickRandom());
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Player target = Global.ObjAccessor.GetPlayer(this, m_unique_users.SelectRandom());
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if (target != null)
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if (target != null)
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spellCaster.CastSpell(target, info.Ritual.casterTargetSpell, true);
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spellCaster.CastSpell(target, info.Ritual.casterTargetSpell, true);
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}
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}
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@@ -800,7 +800,7 @@ namespace Game.Entities
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return null;
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return null;
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// select random
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// select random
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return targets.PickRandom();
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return targets.SelectRandom();
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}
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}
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public void EnterVehicle(Unit Base, sbyte seatId = -1)
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public void EnterVehicle(Unit Base, sbyte seatId = -1)
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@@ -204,7 +204,7 @@ namespace Game
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}).ToList();
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}).ToList();
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if (!usableDisplays.Empty())
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if (!usableDisplays.Empty())
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preferredMountDisplay = usableDisplays.PickRandom().DisplayID;
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preferredMountDisplay = usableDisplays.SelectRandom().DisplayID;
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}
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}
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}
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}
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}
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}
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@@ -1063,7 +1063,7 @@ namespace Game.Loots
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possibleLoot = EqualChanced;
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possibleLoot = EqualChanced;
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possibleLoot.RemoveAll(new LootGroupInvalidSelector(loot, lootMode).Check);
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possibleLoot.RemoveAll(new LootGroupInvalidSelector(loot, lootMode).Check);
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if (!possibleLoot.Empty()) // If nothing selected yet - an item is taken from equal-chanced part
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if (!possibleLoot.Empty()) // If nothing selected yet - an item is taken from equal-chanced part
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return possibleLoot.PickRandom();
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return possibleLoot.SelectRandom();
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return null; // Empty drop from the group
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return null; // Empty drop from the group
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}
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}
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@@ -822,7 +822,7 @@ namespace Game
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{
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{
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do
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do
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{
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{
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ulong questId = currentQuests.PickRandom();
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ulong questId = currentQuests.SelectRandom();
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newQuests.Add(questId);
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newQuests.Add(questId);
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currentQuests.Remove(questId);
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currentQuests.Remove(questId);
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} while (newQuests.Count < limit && !currentQuests.Empty()); // failsafe
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} while (newQuests.Count < limit && !currentQuests.Empty()); // failsafe
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@@ -834,7 +834,7 @@ namespace Game
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// activate <limit> random quests
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// activate <limit> random quests
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do
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do
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{
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{
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ulong questId = newQuests.PickRandom();
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ulong questId = newQuests.SelectRandom();
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spawns.ActivateObject<Quest>(questId, poolId);
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spawns.ActivateObject<Quest>(questId, poolId);
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PoolObject tempObj = new PoolObject(questId, 0.0f);
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PoolObject tempObj = new PoolObject(questId, 0.0f);
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Spawn1Object(tempObj);
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Spawn1Object(tempObj);
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@@ -2110,7 +2110,7 @@ namespace Game.Spells
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}).ToList();
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}).ToList();
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if (!usableDisplays.Empty())
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if (!usableDisplays.Empty())
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displayId = usableDisplays.PickRandom().DisplayID;
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displayId = usableDisplays.SelectRandom().DisplayID;
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}
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}
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// TODO: CREATE TABLE mount_vehicle (mountId, vehicleCreatureId) for future mounts that are vehicles (new mounts no longer have proper data in MiscValue)
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// TODO: CREATE TABLE mount_vehicle (mountId, vehicleCreatureId) for future mounts that are vehicles (new mounts no longer have proper data in MiscValue)
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//if (MountVehicle const* mountVehicle = sObjectMgr->GetMountVehicle(mountEntry->Id))
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//if (MountVehicle const* mountVehicle = sObjectMgr->GetMountVehicle(mountEntry->Id))
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@@ -294,7 +294,7 @@ namespace Game.Spells
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int maxTargets = Math.Min(3, attackers.Count);
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int maxTargets = Math.Min(3, attackers.Count);
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for (uint i = 0; i < maxTargets; ++i)
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for (uint i = 0; i < maxTargets; ++i)
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{
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{
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Unit attacker = attackers.PickRandom();
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Unit attacker = attackers.SelectRandom();
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AddUnitTarget(attacker, 1 << 1);
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AddUnitTarget(attacker, 1 << 1);
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attackers.Remove(attacker);
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attackers.Remove(attacker);
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}
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}
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@@ -1408,7 +1408,7 @@ namespace Game.Spells
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if (!avalibleElixirs.Empty())
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if (!avalibleElixirs.Empty())
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{
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{
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// cast random elixir on target
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// cast random elixir on target
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m_caster.CastSpell(unitTarget, (uint)avalibleElixirs.PickRandom(), true, m_CastItem);
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m_caster.CastSpell(unitTarget, (uint)avalibleElixirs.SelectRandom(), true, m_CastItem);
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}
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}
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}
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}
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}
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}
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@@ -158,7 +158,7 @@ namespace Scripts.EasternKingdoms.Karazhan.Midnight
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}
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}
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Unit target = null;
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Unit target = null;
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if (!target_list.Empty())
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if (!target_list.Empty())
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target = target_list.PickRandom();
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target = target_list.SelectRandom();
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DoCast(target, SpellIds.BerserkerCharge);
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DoCast(target, SpellIds.BerserkerCharge);
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ChargeTimer = 20000;
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ChargeTimer = 20000;
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@@ -210,7 +210,7 @@ namespace Scripts.Northrend.AzjolNerub.Ahnkahet
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if (vInitiands.Empty())
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if (vInitiands.Empty())
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return ObjectGuid.Empty;
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return ObjectGuid.Empty;
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return vInitiands.PickRandom();
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return vInitiands.SelectRandom();
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}
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}
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case DataTypes.AddJedogaVictim:
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case DataTypes.AddJedogaVictim:
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return JedogaSacrifices;
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return JedogaSacrifices;
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@@ -205,7 +205,7 @@ namespace Scripts.Northrend.AzjolNerub.AzjolNerub.Anubarak
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me.GetCreatureListWithEntryInGrid(triggers, CreatureIds.WorldTrigger);
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me.GetCreatureListWithEntryInGrid(triggers, CreatureIds.WorldTrigger);
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if (!triggers.Empty())
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if (!triggers.Empty())
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{
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{
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var it = triggers.PickRandom();
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var it = triggers.SelectRandom();
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it.CastSpell(it, SpellIds.SummonDarter, true);
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it.CastSpell(it, SpellIds.SummonDarter, true);
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_events.Repeat(TimeSpan.FromSeconds(11));
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_events.Repeat(TimeSpan.FromSeconds(11));
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}
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}
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@@ -889,7 +889,7 @@ namespace Scripts.Northrend.AzjolNerub.AzjolNerub.KrikthirTheGatewatcher
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if (!targetList.Empty())
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if (!targetList.Empty())
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{
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{
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// If there are, pick one of them at random
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// If there are, pick one of them at random
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target = targetList.PickRandom();
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target = targetList.SelectRandom();
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}
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}
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// And hit only that one
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// And hit only that one
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targetList.Clear();
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targetList.Clear();
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@@ -543,7 +543,7 @@ namespace Scripts.Northrend.CrusadersColiseum.TrialOfTheCrusader
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if (targets.Empty())
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if (targets.Empty())
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return;
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return;
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WorldObject target = targets.PickRandom();
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WorldObject target = targets.SelectRandom();
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targets.Clear();
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targets.Clear();
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targets.Add(target);
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targets.Add(target);
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}
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}
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@@ -162,7 +162,7 @@ namespace Scripts.Northrend
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if (PlayerInDalaranList.Empty())
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if (PlayerInDalaranList.Empty())
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return null;
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return null;
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|
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return PlayerInDalaranList.PickRandom();
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return PlayerInDalaranList.SelectRandom();
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}
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}
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|
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void SendMailToPlayer(Player player)
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void SendMailToPlayer(Player player)
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@@ -2188,7 +2188,7 @@ namespace Scripts.Northrend.IcecrownCitadel
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|
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if (!targets.Empty())
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if (!targets.Empty())
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{
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{
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WorldObject target = targets.PickRandom();
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WorldObject target = targets.SelectRandom();
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targets.Clear();
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targets.Clear();
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targets.Add(target);
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targets.Add(target);
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}
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}
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@@ -2250,7 +2250,7 @@ namespace Scripts.Northrend.IcecrownCitadel
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{
|
{
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if (!targets.Empty())
|
if (!targets.Empty())
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{
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{
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WorldObject target = targets.PickRandom();
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WorldObject target = targets.SelectRandom();
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targets.Clear();
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targets.Clear();
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targets.Add(target);
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targets.Add(target);
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}
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}
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@@ -1154,7 +1154,7 @@ namespace Scripts.Northrend.IcecrownCitadel
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case EventTypes.ArnathPwShield:
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case EventTypes.ArnathPwShield:
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{
|
{
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List<Creature> targets = DoFindFriendlyMissingBuff(40.0f, InstanceSpells.SpellPowerWordShield(IsUndead));
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List<Creature> targets = DoFindFriendlyMissingBuff(40.0f, InstanceSpells.SpellPowerWordShield(IsUndead));
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DoCast(targets.PickRandom(), InstanceSpells.SpellPowerWordShield(IsUndead));
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DoCast(targets.SelectRandom(), InstanceSpells.SpellPowerWordShield(IsUndead));
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_events.ScheduleEvent(EventTypes.ArnathPwShield, RandomHelper.URand(15000, 20000));
|
_events.ScheduleEvent(EventTypes.ArnathPwShield, RandomHelper.URand(15000, 20000));
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break;
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break;
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}
|
}
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@@ -1656,7 +1656,7 @@ namespace Scripts.Northrend.IcecrownCitadel
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|
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if (!targets.Empty())
|
if (!targets.Empty())
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{
|
{
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WorldObject target = targets.PickRandom();
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WorldObject target = targets.SelectRandom();
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targets.Clear();
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targets.Clear();
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targets.Add(target);
|
targets.Add(target);
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}
|
}
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@@ -1737,7 +1737,7 @@ namespace Scripts.Northrend.IcecrownCitadel
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|
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return true;
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return true;
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});
|
});
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targets = targets.PickRandom(2).ToList();
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targets = targets.SelectRandom(2).ToList();
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}
|
}
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|
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void Land(uint effIndex)
|
void Land(uint effIndex)
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@@ -588,7 +588,7 @@ namespace Scripts.Northrend.IcecrownCitadel
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if (temp.Empty())
|
if (temp.Empty())
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return;
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return;
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|
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Creature cultist = temp.PickRandom();
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Creature cultist = temp.SelectRandom();
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DoCast(cultist, LadySpells.DARK_MARTYRDOM_T, true);
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DoCast(cultist, LadySpells.DARK_MARTYRDOM_T, true);
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}
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}
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|
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@@ -611,7 +611,7 @@ namespace Scripts.Northrend.IcecrownCitadel
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return;
|
return;
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|
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// select random cultist
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// select random cultist
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Creature cultist = temp.PickRandom();
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Creature cultist = temp.SelectRandom();
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DoCast(cultist, cultist.GetEntry() == CreatureIds.CultFanatic ? LadySpells.DARK_TRANSFORMATION_T : LadySpells.DARK_EMPOWERMENT_T, true);
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DoCast(cultist, cultist.GetEntry() == CreatureIds.CultFanatic ? LadySpells.DARK_TRANSFORMATION_T : LadySpells.DARK_EMPOWERMENT_T, true);
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Talk(cultist.GetEntry() == CreatureIds.CultFanatic ? LadyTexts.SAY_DARK_TRANSFORMATION : LadyTexts.SAY_DARK_EMPOWERMENT);
|
Talk(cultist.GetEntry() == CreatureIds.CultFanatic ? LadyTexts.SAY_DARK_TRANSFORMATION : LadyTexts.SAY_DARK_EMPOWERMENT);
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}
|
}
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@@ -1639,7 +1639,7 @@ namespace Scripts.Northrend.Ulduar
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else
|
else
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||||||
{
|
{
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//! In the end, only one target should be selected
|
//! In the end, only one target should be selected
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||||||
_target = targets.PickRandom();
|
_target = targets.SelectRandom();
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FilterTargetsSubsequently(targets);
|
FilterTargetsSubsequently(targets);
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}
|
}
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||||||
}
|
}
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|
|||||||
@@ -1829,7 +1829,7 @@ namespace Scripts.Northrend.Ulduar
|
|||||||
if (_noTarget)
|
if (_noTarget)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
WorldObject target = targets.PickRandom();
|
WorldObject target = targets.SelectRandom();
|
||||||
targets.Clear();
|
targets.Clear();
|
||||||
targets.Add(target);
|
targets.Add(target);
|
||||||
}
|
}
|
||||||
@@ -1964,12 +1964,12 @@ namespace Scripts.Northrend.Ulduar
|
|||||||
if (targets.Empty())
|
if (targets.Empty())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
WorldObject target = targets.PickRandom();
|
WorldObject target = targets.SelectRandom();
|
||||||
|
|
||||||
targets.RemoveAll(new AllWorldObjectsInRange(GetCaster(), 15.0f).Invoke);
|
targets.RemoveAll(new AllWorldObjectsInRange(GetCaster(), 15.0f).Invoke);
|
||||||
|
|
||||||
if (!targets.Empty())
|
if (!targets.Empty())
|
||||||
target = targets.PickRandom();
|
target = targets.SelectRandom();
|
||||||
|
|
||||||
targets.Clear();
|
targets.Clear();
|
||||||
targets.Add(target);
|
targets.Add(target);
|
||||||
@@ -2289,12 +2289,12 @@ namespace Scripts.Northrend.Ulduar
|
|||||||
if (targets.Empty())
|
if (targets.Empty())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
WorldObject target = targets.PickRandom();
|
WorldObject target = targets.SelectRandom();
|
||||||
|
|
||||||
targets.RemoveAll(new AllWorldObjectsInRange(GetCaster(), 15.0f).Invoke);
|
targets.RemoveAll(new AllWorldObjectsInRange(GetCaster(), 15.0f).Invoke);
|
||||||
|
|
||||||
if (!targets.Empty())
|
if (!targets.Empty())
|
||||||
target = targets.PickRandom();
|
target = targets.SelectRandom();
|
||||||
|
|
||||||
targets.Clear();
|
targets.Clear();
|
||||||
targets.Add(target);
|
targets.Add(target);
|
||||||
@@ -2567,7 +2567,7 @@ namespace Scripts.Northrend.Ulduar
|
|||||||
if (targets.Empty())
|
if (targets.Empty())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
WorldObject target = targets.PickRandom();
|
WorldObject target = targets.SelectRandom();
|
||||||
|
|
||||||
targets.Clear();
|
targets.Clear();
|
||||||
targets.Add(target);
|
targets.Add(target);
|
||||||
|
|||||||
@@ -1040,7 +1040,7 @@ namespace Scripts.Spells.Druid
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
Unit target = tempTargets.PickRandom();
|
Unit target = tempTargets.SelectRandom();
|
||||||
targets.Clear();
|
targets.Clear();
|
||||||
targets.Add(target);
|
targets.Add(target);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -734,7 +734,7 @@ namespace Scripts.Spells.Items
|
|||||||
|
|
||||||
PreventDefaultAction();
|
PreventDefaultAction();
|
||||||
Unit caster = eventInfo.GetActor();
|
Unit caster = eventInfo.GetActor();
|
||||||
uint spellId = triggeredSpells[(int)caster.GetClass()].PickRandom();
|
uint spellId = triggeredSpells[(int)caster.GetClass()].SelectRandom();
|
||||||
caster.CastSpell(caster, spellId, true);
|
caster.CastSpell(caster, spellId, true);
|
||||||
|
|
||||||
if (RandomHelper.randChance(10))
|
if (RandomHelper.randChance(10))
|
||||||
@@ -960,7 +960,7 @@ namespace Scripts.Spells.Items
|
|||||||
if (randomSpells.Empty())
|
if (randomSpells.Empty())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
uint spellId = randomSpells.PickRandom();
|
uint spellId = randomSpells.SelectRandom();
|
||||||
caster.CastSpell(caster, spellId, true);
|
caster.CastSpell(caster, spellId, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1293,7 +1293,7 @@ namespace Scripts.Spells.Items
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
caster.CastSpell(caster, possibleSpells.PickRandom(), true);
|
caster.CastSpell(caster, possibleSpells.SelectRandom(), true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Register()
|
public override void Register()
|
||||||
@@ -2357,7 +2357,7 @@ namespace Scripts.Spells.Items
|
|||||||
void HandleTeleport(uint effIndex)
|
void HandleTeleport(uint effIndex)
|
||||||
{
|
{
|
||||||
PreventHitDefaultEffect(effIndex);
|
PreventHitDefaultEffect(effIndex);
|
||||||
uint spellId = SpellIds.WormholeTargetLocations.PickRandom();
|
uint spellId = SpellIds.WormholeTargetLocations.SelectRandom();
|
||||||
GetCaster().CastSpell(GetHitUnit(), spellId, true);
|
GetCaster().CastSpell(GetHitUnit(), spellId, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -94,7 +94,7 @@ namespace Scripts.Spells.Rogue
|
|||||||
{
|
{
|
||||||
while (!_targets.Empty())
|
while (!_targets.Empty())
|
||||||
{
|
{
|
||||||
ObjectGuid guid = _targets.PickRandom();
|
ObjectGuid guid = _targets.SelectRandom();
|
||||||
Unit target = Global.ObjAccessor.GetUnit(GetTarget(), guid);
|
Unit target = Global.ObjAccessor.GetUnit(GetTarget(), guid);
|
||||||
if (target)
|
if (target)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -769,7 +769,7 @@ namespace Scripts.World.NpcSpecial
|
|||||||
|
|
||||||
if (!targets.Empty())
|
if (!targets.Empty())
|
||||||
{
|
{
|
||||||
_lastTargetGUID = targets.PickRandom().GetGUID();
|
_lastTargetGUID = targets.SelectRandom().GetGUID();
|
||||||
|
|
||||||
return _lastTargetGUID;
|
return _lastTargetGUID;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user