Core/Spells: Add a helper function to sort spell targets based on custom scripted sorting rules
Port From (https://github.com/TrinityCore/TrinityCore/commit/2e3f3fda3fc533daa4064739b633dbb28f5115d3)
This commit is contained in:
@@ -340,12 +340,12 @@ class spell_dk_crimson_scourge : AuraScript
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return ValidateSpellInfo(SpellIds.BloodPlague, SpellIds.CrimsonScourgeBuff, SpellIds.DeathAndDecay);
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}
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static bool CheckProc(AuraEffect aurEff, ProcEventInfo procInfo)
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bool CheckProc(AuraEffect aurEff, ProcEventInfo procInfo)
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{
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return procInfo.GetProcTarget().HasAura(SpellIds.BloodPlague, procInfo.GetActor().GetGUID());
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}
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static void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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Unit actor = eventInfo.GetActor();
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actor.GetSpellHistory().RestoreCharge(Global.SpellMgr.GetSpellInfo(SpellIds.DeathAndDecay, Difficulty.None).ChargeCategoryId);
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@@ -697,7 +697,6 @@ class spell_dru_efflorescence_heal : SpellScript
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{
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void FilterTargets(List<WorldObject> targets)
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{
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// Efflorescence became a smart heal which prioritizes players and their pets in their group before any unit outside their group.
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SelectRandomInjuredTargets(targets, 3, true, GetCaster());
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}
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@@ -1316,7 +1315,7 @@ class spell_dru_luxuriant_soil : AuraScript
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return ValidateSpellInfo(SpellIds.Rejuvenation);
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}
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static bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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return RandomHelper.randChance(aurEff.GetAmount());
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}
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@@ -1520,12 +1519,12 @@ class spell_dru_power_of_the_archdruid : AuraScript
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return ValidateSpellEffect((SpellIds.PowerOfTheArchdruid, 0));
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}
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static bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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return eventInfo.GetActor().HasAuraEffect(SpellIds.PowerOfTheArchdruid, 0);
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}
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static void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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Unit druid = eventInfo.GetActor();
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Unit procTarget = eventInfo.GetActionTarget();
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@@ -1700,7 +1699,7 @@ class spell_dru_shooting_stars : AuraScript
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ProcessDoT(aurEff, caster, sunfires);
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}
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static void ProcessDoT(AuraEffect aurEff, Unit caster, List<Unit> targets)
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void ProcessDoT(AuraEffect aurEff, Unit caster, List<Unit> targets)
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{
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if (targets.Empty())
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return;
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@@ -1723,7 +1722,6 @@ class spell_dru_shooting_stars : AuraScript
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}
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}
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public override void Register()
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{
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OnEffectPeriodic.Add(new(OnTick, 0, AuraType.PeriodicDummy));
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@@ -2361,7 +2359,7 @@ class spell_dru_umbral_embrace : AuraScript
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return ValidateSpellInfo(SpellIds.EclipseLunarAura, SpellIds.EclipseSolarAura);
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}
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static bool CheckEclipse(ProcEventInfo eventInfo)
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bool CheckEclipse(ProcEventInfo eventInfo)
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{
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return eventInfo.GetActor().HasAura(SpellIds.EclipseLunarAura) || eventInfo.GetActor().HasAura(SpellIds.EclipseSolarAura);
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}
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@@ -2437,7 +2435,7 @@ class spell_dru_ursocs_fury : AuraScript
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return ValidateSpellInfo(SpellIds.UrsocsFuryShield);
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}
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static void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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DamageInfo damageInfo = eventInfo.GetDamageInfo();
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if (damageInfo == null || damageInfo.GetDamage() == 0)
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@@ -141,12 +141,12 @@ class spell_evo_burnout : AuraScript
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return ValidateSpellInfo(SpellIds.Burnout);
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}
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static bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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return RandomHelper.randChance(aurEff.GetAmount());
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}
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static void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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eventInfo.GetActor().CastSpell(eventInfo.GetActor(), SpellIds.Burnout, TriggerCastFlags.IgnoreCastInProgress | TriggerCastFlags.DontReportCastError);
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}
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@@ -583,7 +583,6 @@ class spell_evo_pyre : SpellScript
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GetCaster().CastSpell(GetHitUnit().GetPosition(), SpellIds.PyreDamage, true);
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}
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public override void Register()
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{
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OnEffectHitTarget.Add(new(HandleDamage, 0, SpellEffectName.Dummy));
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@@ -607,8 +606,7 @@ class spell_evo_ruby_embers : SpellScript
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return !GetCaster().HasAura(SpellIds.RubyEmbers);
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}
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static void PreventPeriodic(ref WorldObject target)
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void PreventPeriodic(ref WorldObject target)
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{
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target = null;
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}
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@@ -161,7 +161,7 @@ class spell_hun_aspect_of_the_fox : SpellScript
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return !GetCaster().HasAura(SpellIds.AspectOfTheFox);
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}
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static void HandleCastWhileWalking(ref WorldObject target)
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void HandleCastWhileWalking(ref WorldObject target)
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{
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target = null;
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}
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@@ -290,7 +290,7 @@ class at_hun_binding_shot(AreaTrigger areaTrigger) : AreaTriggerAI(areaTrigger)
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[Script] // 204089 - Bullseye
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class spell_hun_bullseye : AuraScript
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{
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static bool CheckEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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bool CheckEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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return eventInfo.GetActionTarget().HealthBelowPct(aurEff.GetAmount());
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}
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@@ -618,12 +618,12 @@ class spell_hun_manhunter : AuraScript
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return ValidateSpellInfo(SpellIds.GreviousInjury);
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}
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static bool CheckProc(ProcEventInfo eventInfo)
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bool CheckProc(ProcEventInfo eventInfo)
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{
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return eventInfo.GetProcTarget().IsPlayer();
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}
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static void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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eventInfo.GetActor().CastSpell(eventInfo.GetActionTarget(), SpellIds.GreviousInjury, new CastSpellExtraArgs()
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{
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@@ -647,7 +647,7 @@ class spell_hun_master_marksman : AuraScript
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return ValidateSpellInfo(SpellIds.MasterMarksman);
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}
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static void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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uint ticks = Global.SpellMgr.GetSpellInfo(SpellIds.MasterMarksman, Difficulty.None).GetMaxTicks();
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if (ticks == 0)
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@@ -1059,7 +1059,7 @@ class spell_hun_scouts_instincts : SpellScript
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return !GetCaster().HasAura(SpellIds.ScoutsInstincts);
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}
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static void HandleMinSpeed(ref WorldObject target)
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void HandleMinSpeed(ref WorldObject target)
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{
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target = null;
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}
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@@ -1143,7 +1143,7 @@ class spell_mage_improved_scorch : AuraScript
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return ValidateSpellInfo(SpellIds.ImprovedScorch);
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}
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static bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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return eventInfo.GetProcTarget().HealthBelowPct(aurEff.GetAmount());
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}
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@@ -1335,7 +1335,7 @@ class spell_mage_molten_fury : AuraScript
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return ValidateSpellInfo(SpellIds.MoltenFury);
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}
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static void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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if (!eventInfo.GetActionTarget().HealthAbovePct(aurEff.GetAmount()))
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eventInfo.GetActor().CastSpell(eventInfo.GetActionTarget(), SpellIds.MoltenFury, new CastSpellExtraArgs()
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@@ -341,7 +341,7 @@ class spell_monk_pressure_points : SpellScript
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return !GetCaster().HasAura(SpellIds.PressurePoints);
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}
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static void PreventDispel(ref WorldObject target)
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void PreventDispel(ref WorldObject target)
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{
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target = null;
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}
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@@ -120,7 +120,7 @@ class spell_pal_a_just_reward : AuraScript
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return ValidateSpellInfo(SpellIds.AJustRewardHeal);
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}
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static void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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eventInfo.GetActor().CastSpell(eventInfo.GetActionTarget(), SpellIds.AJustRewardHeal, new CastSpellExtraArgs()
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{
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@@ -311,7 +311,7 @@ class spell_pal_blade_of_vengeance : SpellScript
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return !GetCaster().HasAura(SpellIds.BladeOfVengeance);
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}
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static void PreventProc(ref WorldObject target)
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void PreventProc(ref WorldObject target)
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{
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target = null;
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}
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@@ -358,7 +358,7 @@ class spell_pri_aq_3p_bonus : AuraScript
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[Script] // 81749 - Atonement
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class spell_pri_atonement : AuraScript
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{
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List<ObjectGuid> _appliedAtonements;
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List<ObjectGuid> _appliedAtonements = new();
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public override bool Validate(SpellInfo spellInfo)
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{
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@@ -366,7 +366,7 @@ class spell_pri_atonement : AuraScript
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&& ValidateSpellEffect((spellInfo.Id, 1), (SpellIds.SinsOfTheMany, 2));
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}
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static bool CheckProc(ProcEventInfo eventInfo)
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bool CheckProc(ProcEventInfo eventInfo)
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{
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return eventInfo.GetDamageInfo() != null;
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}
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@@ -598,7 +598,7 @@ class spell_pri_atonement_passive : AuraScript
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return ValidateSpellEffect((SpellIds.Atonement, 0));
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}
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static bool CheckProc(ProcEventInfo eventInfo)
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bool CheckProc(ProcEventInfo eventInfo)
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{
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return eventInfo.GetDamageInfo() != null;
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}
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@@ -848,7 +848,7 @@ class spell_pri_divine_image : AuraScript
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return ValidateSpellInfo(SpellIds.DivineImageSummon, SpellIds.DivineImageEmpower, SpellIds.DivineImageEmpowerStack);
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}
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static void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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Unit target = eventInfo.GetActor();
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if (target == null)
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@@ -930,7 +930,7 @@ class spell_pri_divine_image_spell_triggered : AuraScript
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);
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}
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static bool CheckProc(ProcEventInfo eventInfo)
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bool CheckProc(ProcEventInfo eventInfo)
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{
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return DivineImageHelpers.GetSummon(eventInfo.GetActor()) != null;
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}
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@@ -1151,7 +1151,7 @@ class spell_pri_epiphany : AuraScript
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return ValidateSpellInfo(SpellIds.PrayerOfMending, SpellIds.EpiphanyHighlight);
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}
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static bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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return RandomHelper.randChance(aurEff.GetAmount());
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}
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@@ -1272,7 +1272,7 @@ class spell_pri_guardian_spirit : AuraScript
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return true;
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}
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static void CalculateAmount(AuraEffect aurEff, ref int amount, ref bool canBeRecalculated)
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void CalculateAmount(AuraEffect aurEff, ref int amount, ref bool canBeRecalculated)
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{
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// Set absorbtion amount to unlimited
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amount = -1;
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@@ -1308,12 +1308,12 @@ class spell_pri_heavens_wrath : AuraScript
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return ValidateSpellInfo(SpellIds.UltimatePenitence);
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}
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static bool CheckProc(ProcEventInfo eventInfo)
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bool CheckProc(ProcEventInfo eventInfo)
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{
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return !(eventInfo.GetSpellInfo().Id == SpellIds.UltimatePenitenceDamage || eventInfo.GetSpellInfo().Id == SpellIds.UltimatePenitenceHeal);
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}
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static void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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Unit caster = eventInfo.GetActor();
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if (caster == null)
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@@ -1373,12 +1373,12 @@ class spell_pri_holy_mending : AuraScript
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return ValidateSpellInfo(SpellIds.Renew, SpellIds.HolyMendingHeal);
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}
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static bool CheckProc(AuraEffect aurEff, ProcEventInfo procInfo)
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bool CheckProc(AuraEffect aurEff, ProcEventInfo procInfo)
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{
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return procInfo.GetProcTarget().HasAura(SpellIds.Renew, procInfo.GetActor().GetGUID());
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}
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static void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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eventInfo.GetActor().CastSpell(eventInfo.GetProcTarget(), SpellIds.HolyMendingHeal, new CastSpellExtraArgs(aurEff));
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}
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@@ -1763,7 +1763,7 @@ class spell_pri_painful_punishment : AuraScript
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return ValidateSpellInfo(SpellIds.ShadowWordPain, SpellIds.PurgeTheWickedPeriodic);
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}
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static void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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Unit caster = eventInfo.GetActor();
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Unit target = eventInfo.GetActionTarget();
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@@ -1916,7 +1916,7 @@ class spell_pri_power_leech_passive : AuraScript
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&& ValidateSpellEffect((SpellIds.PowerLeechShadowfiendInsanity, 0), (SpellIds.PowerLeechShadowfiendMana, 0), (SpellIds.PowerLeechMindbenderInsanity, 0), (SpellIds.PowerLeechMindbenderMana, 0));
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}
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static bool CheckProc(ProcEventInfo eventInfo)
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bool CheckProc(ProcEventInfo eventInfo)
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{
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return eventInfo.GetDamageInfo() != null;
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}
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@@ -2042,6 +2042,8 @@ class spell_pri_power_of_the_dark_side_healing_bonus : SpellScript
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[Script] // 194509 - Power Word: Radiance
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class spell_pri_power_word_radiance : SpellScript
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{
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List<ObjectGuid> _visualTargets = new();
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.AtonementEffect);
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@@ -2049,26 +2051,13 @@ class spell_pri_power_word_radiance : SpellScript
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void FilterTargets(List<WorldObject> targets)
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{
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Unit caster = GetCaster();
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Unit explTarget = GetExplTargetUnit();
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// we must add one since explicit target is always chosen.
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uint maxTargets = (uint)GetEffectInfo(2).CalcValue(GetCaster()) + 1;
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int maxTargets = GetEffectInfo(2).CalcValue(GetCaster()) + 1;
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if (targets.Count > maxTargets)
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{
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// priority is: a) no Atonement b) injured c) anything else (excluding explicit target which is always added).
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targets.Sort((lhs, rhs) =>
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{
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if (lhs == explTarget) // explTarget > anything: always true
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return 1;
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if (rhs == explTarget) // anything > explTarget: always false
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return -1;
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return MakeSortTuple(lhs).Equals(MakeSortTuple(rhs)) ? 1 : -1;
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});
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targets.Resize(maxTargets);
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}
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SortTargetsWithPriorityRules(targets, maxTargets, GetRadianceRules(caster, explTarget));
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foreach (WorldObject target in targets)
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{
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@@ -2089,33 +2078,23 @@ class spell_pri_power_word_radiance : SpellScript
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}
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}
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List<PriorityRules> GetRadianceRules(Unit caster, Unit explTarget)
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{
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return new List<PriorityRules>()
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{
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new PriorityRules() { weight = 1, condition = target => target.IsInRaidWith(caster) },
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new PriorityRules() { weight = 2, condition = target => target.IsPlayer() || (target.IsCreature() && target.ToCreature().IsTreatedAsRaidUnit()) },
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new PriorityRules() { weight = 4, condition = target => !target.IsFullHealth() },
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new PriorityRules() { weight = 8, condition = target => !target.HasAura(SpellIds.AtonementEffect, caster.GetGUID()) },
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new PriorityRules() { weight = 16, condition = target => target == explTarget }
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};
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}
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public override void Register()
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{
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OnObjectAreaTargetSelect.Add(new(FilterTargets, 1, Targets.UnitDestAreaAlly));
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OnEffectHitTarget.Add(new(HandleEffectHitTarget, 0, SpellEffectName.Dummy));
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}
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(bool, bool) MakeSortTuple(WorldObject obj)
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{
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return (IsUnitWithNoAtonement(obj), IsUnitInjured(obj));
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}
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// Returns true if obj is a unit but has no atonement
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bool IsUnitWithNoAtonement(WorldObject obj)
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{
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Unit unit = obj.ToUnit();
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return unit != null && !unit.HasAura(SpellIds.AtonementEffect, GetCaster().GetGUID());
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}
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// Returns true if obj is a unit and is injured
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static bool IsUnitInjured(WorldObject obj)
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{
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Unit unit = obj.ToUnit();
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return unit != null && !unit.IsFullHealth();
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}
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List<ObjectGuid> _visualTargets;
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}
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[Script] // 17 - Power Word: Shield
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@@ -2227,12 +2206,12 @@ class spell_pri_divine_aegis : AuraScript
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return ValidateSpellEffect((SpellIds.DivineAegisAbsorb, 0));
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}
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static bool CheckProc(ProcEventInfo eventInfo)
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bool CheckProc(ProcEventInfo eventInfo)
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{
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return eventInfo.GetHealInfo() != null;
|
||||
}
|
||||
|
||||
static void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
{
|
||||
Unit caster = eventInfo.GetActor();
|
||||
if (caster == null)
|
||||
@@ -2486,7 +2465,7 @@ class spell_pri_holy_10_1_class_set_2pc : AuraScript
|
||||
&& ValidateSpellEffect((SpellIds.PrayerOfMending, 0));
|
||||
}
|
||||
|
||||
static bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
{
|
||||
return RandomHelper.randChance(aurEff.GetAmount());
|
||||
}
|
||||
@@ -3055,7 +3034,7 @@ class spell_pri_shadow_mend_periodic_damage : AuraScript
|
||||
GetTarget().CastSpell(GetTarget(), SpellIds.ShadowMendDamage, args);
|
||||
}
|
||||
|
||||
static bool CheckProc(ProcEventInfo eventInfo)
|
||||
bool CheckProc(ProcEventInfo eventInfo)
|
||||
{
|
||||
return eventInfo.GetDamageInfo() != null;
|
||||
}
|
||||
@@ -3133,7 +3112,7 @@ class spell_pri_surge_of_light : AuraScript
|
||||
return ValidateSpellInfo(SpellIds.Smite, SpellIds.SurgeOfLightEffect);
|
||||
}
|
||||
|
||||
static bool CheckProc(ProcEventInfo eventInfo)
|
||||
bool CheckProc(ProcEventInfo eventInfo)
|
||||
{
|
||||
if (eventInfo.GetSpellInfo().Id == SpellIds.Smite)
|
||||
return true;
|
||||
@@ -3185,7 +3164,7 @@ class spell_pri_t5_heal_2p_bonus : AuraScript
|
||||
return ValidateSpellInfo(SpellIds.ItemEfficiency);
|
||||
}
|
||||
|
||||
static bool CheckProc(ProcEventInfo eventInfo)
|
||||
bool CheckProc(ProcEventInfo eventInfo)
|
||||
{
|
||||
HealInfo healInfo = eventInfo.GetHealInfo();
|
||||
if (healInfo != null)
|
||||
@@ -3312,13 +3291,13 @@ class spell_pri_train_of_thought : AuraScript
|
||||
return ValidateSpellInfo(SpellIds.PowerWordShield, SpellIds.Penance);
|
||||
}
|
||||
|
||||
static bool CheckEffect0(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
bool CheckEffect0(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
{
|
||||
// Renew & Flash Heal
|
||||
return eventInfo.GetSpellInfo().IsAffected(SpellFamilyNames.Priest, new FlagArray128(0x840));
|
||||
}
|
||||
|
||||
static bool Check1(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
bool Check1(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
{
|
||||
// Smite
|
||||
return eventInfo.GetSpellInfo().IsAffected(SpellFamilyNames.Priest, new FlagArray128(0x80));
|
||||
@@ -3347,7 +3326,7 @@ class spell_pri_train_of_thought : AuraScript
|
||||
[Script] // 265259 - Twist of Fate (Discipline)
|
||||
class spell_pri_twist_of_fate : AuraScript
|
||||
{
|
||||
static bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
{
|
||||
return eventInfo.GetProcTarget().GetHealthPct() < aurEff.GetAmount();
|
||||
}
|
||||
@@ -3422,7 +3401,7 @@ class spell_pri_vampiric_embrace : AuraScript
|
||||
return ValidateSpellInfo(SpellIds.VampiricEmbraceHeal);
|
||||
}
|
||||
|
||||
static bool CheckProc(ProcEventInfo eventInfo)
|
||||
bool CheckProc(ProcEventInfo eventInfo)
|
||||
{
|
||||
// Not proc from Mind Sear
|
||||
return (eventInfo.GetDamageInfo().GetSpellInfo().SpellFamilyFlags[1] & 0x80000) == 0;
|
||||
|
||||
@@ -366,7 +366,7 @@ class spell_rog_deepening_shadows : AuraScript
|
||||
return ValidateSpellInfo(SpellIds.ShadowDance);
|
||||
}
|
||||
|
||||
static bool CheckProc(AuraEffect aurEff, ProcEventInfo procEvent)
|
||||
bool CheckProc(AuraEffect aurEff, ProcEventInfo procEvent)
|
||||
{
|
||||
Spell procSpell = procEvent.GetProcSpell();
|
||||
if (procSpell != null)
|
||||
|
||||
@@ -357,7 +357,7 @@ class spell_sha_aftershock : AuraScript
|
||||
return ValidateSpellInfo(SpellIds.AftershockEnergize);
|
||||
}
|
||||
|
||||
static bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
{
|
||||
Spell procSpell = eventInfo.GetProcSpell();
|
||||
if (procSpell != null)
|
||||
@@ -370,7 +370,7 @@ class spell_sha_aftershock : AuraScript
|
||||
return false;
|
||||
}
|
||||
|
||||
static void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
{
|
||||
Spell procSpell = eventInfo.GetProcSpell();
|
||||
eventInfo.GetActor().CastSpell(eventInfo.GetActor(), SpellIds.AftershockEnergize, new CastSpellExtraArgs()
|
||||
@@ -397,7 +397,7 @@ class spell_sha_ancestral_guidance : AuraScript
|
||||
return ValidateSpellInfo(SpellIds.AncestralGuidanceHeal);
|
||||
}
|
||||
|
||||
static bool CheckProc(ProcEventInfo eventInfo)
|
||||
bool CheckProc(ProcEventInfo eventInfo)
|
||||
{
|
||||
if (eventInfo.GetSpellInfo() != null && eventInfo.GetSpellInfo().Id == SpellIds.AncestralGuidanceHeal)
|
||||
return false;
|
||||
@@ -433,11 +433,6 @@ class spell_sha_ancestral_guidance : AuraScript
|
||||
[Script] // 114911 - Ancestral Guidance Heal
|
||||
class spell_sha_ancestral_guidance_heal : SpellScript
|
||||
{
|
||||
public override bool Validate(SpellInfo spellInfo)
|
||||
{
|
||||
return ValidateSpellInfo(SpellIds.AncestralGuidance);
|
||||
}
|
||||
|
||||
void ResizeTargets(List<WorldObject> targets)
|
||||
{
|
||||
SelectRandomInjuredTargets(targets, 3, true);
|
||||
@@ -511,7 +506,7 @@ class spell_sha_ascendance_restoration : AuraScript
|
||||
return ValidateSpellInfo(SpellIds.RestorativeMists);
|
||||
}
|
||||
|
||||
static bool CheckProc(ProcEventInfo procInfo)
|
||||
bool CheckProc(ProcEventInfo procInfo)
|
||||
{
|
||||
return procInfo.GetHealInfo() != null && procInfo.GetHealInfo().GetOriginalHeal() != 0 && procInfo.GetSpellInfo().Id != SpellIds.RestorativeMistsInitial;
|
||||
}
|
||||
@@ -1030,7 +1025,7 @@ class spell_sha_earthen_rage_passive : AuraScript
|
||||
return ValidateSpellInfo(SpellIds.EarthenRagePeriodic, SpellIds.EarthenRageDamage);
|
||||
}
|
||||
|
||||
static bool CheckProc(ProcEventInfo procInfo)
|
||||
bool CheckProc(ProcEventInfo procInfo)
|
||||
{
|
||||
return procInfo.GetSpellInfo() != null && procInfo.GetSpellInfo().Id != SpellIds.EarthenRageDamage;
|
||||
}
|
||||
@@ -1581,7 +1576,7 @@ class spell_sha_healing_stream_totem_heal : SpellScript
|
||||
[Script] // 201900 - Hot Hand
|
||||
class spell_sha_hot_hand : AuraScript
|
||||
{
|
||||
static bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
{
|
||||
return eventInfo.GetActor().HasAura(SpellIds.FlametongueWeaponAura);
|
||||
}
|
||||
@@ -1714,7 +1709,7 @@ class spell_sha_item_mana_surge : AuraScript
|
||||
return ValidateSpellInfo(SpellIds.ItemManaSurge);
|
||||
}
|
||||
|
||||
static bool CheckProc(ProcEventInfo eventInfo)
|
||||
bool CheckProc(ProcEventInfo eventInfo)
|
||||
{
|
||||
return eventInfo.GetProcSpell() != null;
|
||||
}
|
||||
@@ -2165,13 +2160,13 @@ class spell_sha_mastery_elemental_overload : AuraScript
|
||||
);
|
||||
}
|
||||
|
||||
static bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
{
|
||||
SpellInfo spellInfo = eventInfo.GetSpellInfo();
|
||||
if (spellInfo == null || eventInfo.GetProcSpell() == null)
|
||||
return false;
|
||||
|
||||
if (GetTriggeredSpellId(spellInfo.Id) == null)
|
||||
if (GetTriggeredSpellId(spellInfo.Id) == 0)
|
||||
return false;
|
||||
|
||||
float chance = aurEff.GetAmount(); // Mastery % amount
|
||||
@@ -2380,13 +2375,13 @@ class spell_sha_natures_guardian : AuraScript
|
||||
return ValidateSpellInfo(SpellIds.NaturesGuardianCooldown);
|
||||
}
|
||||
|
||||
static bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
{
|
||||
return eventInfo.GetActionTarget().HealthBelowPct(aurEff.GetAmount())
|
||||
&& !eventInfo.GetActionTarget().HasAura(SpellIds.NaturesGuardianCooldown);
|
||||
}
|
||||
|
||||
static void StartCooldown(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
void StartCooldown(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
{
|
||||
Unit shaman = eventInfo.GetActionTarget();
|
||||
shaman.CastSpell(shaman, SpellIds.NaturesGuardianCooldown, new CastSpellExtraArgs()
|
||||
@@ -2766,7 +2761,7 @@ class spell_sha_stormsurge : AuraScript
|
||||
return ValidateSpellInfo(SpellIds.StormsurgeProc);
|
||||
}
|
||||
|
||||
static void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
{
|
||||
eventInfo.GetActor().CastSpell(eventInfo.GetActor(), SpellIds.StormsurgeProc, new CastSpellExtraArgs()
|
||||
{
|
||||
@@ -3194,7 +3189,7 @@ class spell_sha_unlimited_power : AuraScript
|
||||
return ValidateSpellInfo(SpellIds.UnlimitedPowerBuff);
|
||||
}
|
||||
|
||||
static void HandleProc(AuraEffect aurEff, ProcEventInfo procInfo)
|
||||
void HandleProc(AuraEffect aurEff, ProcEventInfo procInfo)
|
||||
{
|
||||
Unit caster = procInfo.GetActor();
|
||||
Aura aura = caster.GetAura(SpellIds.UnlimitedPowerBuff);
|
||||
@@ -3329,7 +3324,7 @@ class spell_sha_voltaic_blaze : SpellScript
|
||||
[Script] // 470058 - Voltaic Blaze
|
||||
class spell_sha_voltaic_blaze_aura : AuraScript
|
||||
{
|
||||
static bool CheckProc(ProcEventInfo eventInfo)
|
||||
bool CheckProc(ProcEventInfo eventInfo)
|
||||
{
|
||||
// 470057 - Voltaic Blaze does not have any unique SpellFamilyFlags, check by id
|
||||
return eventInfo.GetSpellInfo().Id == SpellIds.VoltaicBlazeDamage;
|
||||
@@ -3344,12 +3339,12 @@ class spell_sha_voltaic_blaze_aura : AuraScript
|
||||
[Script] // 470053 - Voltaic Blaze
|
||||
class spell_sha_voltaic_blaze_talent : AuraScript
|
||||
{
|
||||
static bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
{
|
||||
return RandomHelper.randChance(aurEff.GetAmount());
|
||||
}
|
||||
|
||||
static void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
{
|
||||
eventInfo.GetActor().CastSpell(eventInfo.GetActor(), SpellIds.VoltaicBlazeOverride);
|
||||
}
|
||||
@@ -3474,7 +3469,7 @@ class areatrigger_sha_wind_rush_totem(AreaTrigger areaTrigger) : AreaTriggerAI(a
|
||||
CastSpeedBuff(caster, unit);
|
||||
}
|
||||
|
||||
static void CastSpeedBuff(Unit caster, Unit unit)
|
||||
void CastSpeedBuff(Unit caster, Unit unit)
|
||||
{
|
||||
if (!caster.IsValidAssistTarget(unit))
|
||||
return;
|
||||
|
||||
@@ -1282,9 +1282,7 @@ class spell_warl_shadowburn : SpellScript
|
||||
OnCalcCritChance.Add(new(CalcCritChance));
|
||||
}
|
||||
|
||||
public
|
||||
static void TryEnergize(Player caster, Unit target, SpellInfo spellInfo,
|
||||
Spell triggeringSpell, AuraEffect triggeringAura)
|
||||
public static void TryEnergize(Player caster, Unit target, SpellInfo spellInfo, Spell triggeringSpell, AuraEffect triggeringAura)
|
||||
{
|
||||
if (caster == null)
|
||||
return;
|
||||
|
||||
@@ -114,7 +114,7 @@ namespace Scripts.Spells.Warrior
|
||||
static uint[] FurySpellIds = [SpellIds.Recklessness, SpellIds.Bladestorm, SpellIds.Ravager];
|
||||
static uint[] ProtectionSpellIds = [SpellIds.Avatar, SpellIds.ShieldWall];
|
||||
|
||||
static bool ValidateProc(AuraEffect aurEff, ProcEventInfo eventInfo, ChrSpecialization spec)
|
||||
bool ValidateProc(AuraEffect aurEff, ProcEventInfo eventInfo, ChrSpecialization spec)
|
||||
{
|
||||
if (aurEff.GetAmount() == 0)
|
||||
return false;
|
||||
@@ -133,7 +133,7 @@ namespace Scripts.Spells.Warrior
|
||||
return player.GetPrimarySpecialization() == spec;
|
||||
}
|
||||
|
||||
static bool CheckArmsProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
bool CheckArmsProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
{
|
||||
if (!ValidateProc(aurEff, eventInfo, ChrSpecialization.WarriorArms))
|
||||
return false;
|
||||
@@ -145,12 +145,12 @@ namespace Scripts.Spells.Warrior
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool CheckFuryProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
bool CheckFuryProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
{
|
||||
return ValidateProc(aurEff, eventInfo, ChrSpecialization.WarriorFury);
|
||||
}
|
||||
|
||||
static bool CheckProtectionProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
bool CheckProtectionProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
{
|
||||
return ValidateProc(aurEff, eventInfo, ChrSpecialization.WarriorProtection);
|
||||
}
|
||||
@@ -200,7 +200,7 @@ namespace Scripts.Spells.Warrior
|
||||
[Script] // 392536 - Ashen Juggernaut
|
||||
class spell_warr_ashen_juggernaut : AuraScript
|
||||
{
|
||||
static bool CheckProc(ProcEventInfo eventInfo)
|
||||
bool CheckProc(ProcEventInfo eventInfo)
|
||||
{
|
||||
// should only proc on primary target
|
||||
return eventInfo.GetActionTarget() == eventInfo.GetProcSpell().m_targets.GetUnitTarget();
|
||||
@@ -544,7 +544,7 @@ namespace Scripts.Spells.Warrior
|
||||
return ValidateSpellInfo(SpellIds.FreshMeatTalent, SpellIds.FreshMeatDebuff);
|
||||
}
|
||||
|
||||
static bool CheckRampageProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
bool CheckRampageProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
{
|
||||
SpellInfo spellInfo = eventInfo.GetSpellInfo();
|
||||
if (spellInfo == null || !spellInfo.IsAffected(SpellFamilyNames.Warrior, new FlagArray128(0x0, 0x0, 0x0, 0x8000000))) // Rampage
|
||||
@@ -553,13 +553,13 @@ namespace Scripts.Spells.Warrior
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool IsBloodthirst(SpellInfo spellInfo)
|
||||
bool IsBloodthirst(SpellInfo spellInfo)
|
||||
{
|
||||
// Bloodthirst/Bloodbath
|
||||
return spellInfo.IsAffected(SpellFamilyNames.Warrior, new FlagArray128(0x0, 0x400));
|
||||
}
|
||||
|
||||
static bool CheckBloodthirstProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
bool CheckBloodthirstProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
{
|
||||
SpellInfo spellInfo = eventInfo.GetSpellInfo();
|
||||
if (spellInfo == null || !IsBloodthirst(spellInfo))
|
||||
@@ -630,7 +630,7 @@ namespace Scripts.Spells.Warrior
|
||||
[Script] // 260798 - Execute (Arms, Protection)
|
||||
class spell_warr_execute_damage : SpellScript
|
||||
{
|
||||
static void CalculateExecuteDamage(SpellEffectInfo spellEffectInfo, Unit victim, ref int damageOrHealing, ref int flatMod, ref float pctMod)
|
||||
void CalculateExecuteDamage(SpellEffectInfo spellEffectInfo, Unit victim, ref int damageOrHealing, ref int flatMod, ref float pctMod)
|
||||
{
|
||||
// tooltip has 2 multiplier hardcoded in it $damage=${2.0*$260798s1}
|
||||
pctMod *= 2.0f;
|
||||
@@ -1288,7 +1288,7 @@ namespace Scripts.Spells.Warrior
|
||||
&& ValidateSpellEffect((SpellIds.Strategist, 0));
|
||||
}
|
||||
|
||||
static bool CheckProc(AuraEffect aurEff, ProcEventInfo procEvent)
|
||||
bool CheckProc(AuraEffect aurEff, ProcEventInfo procEvent)
|
||||
{
|
||||
return RandomHelper.randChance(aurEff.GetAmount());
|
||||
}
|
||||
@@ -1310,7 +1310,7 @@ namespace Scripts.Spells.Warrior
|
||||
[Script] // 280776 - Sudden Death
|
||||
class spell_warr_sudden_death : AuraScript
|
||||
{
|
||||
static bool CheckProc(ProcEventInfo eventInfo)
|
||||
bool CheckProc(ProcEventInfo eventInfo)
|
||||
{
|
||||
// should only proc on primary target
|
||||
return eventInfo.GetActionTarget() == eventInfo.GetProcSpell().m_targets.GetUnitTarget();
|
||||
|
||||
Reference in New Issue
Block a user