Core/Spells: Add a helper function to sort spell targets based on custom scripted sorting rules

Port From (https://github.com/TrinityCore/TrinityCore/commit/2e3f3fda3fc533daa4064739b633dbb28f5115d3)
This commit is contained in:
Hondacrx
2025-10-13 13:51:38 -04:00
parent 3e028633ba
commit 43aab94a35
13 changed files with 157 additions and 124 deletions
+1 -1
View File
@@ -341,7 +341,7 @@ class spell_monk_pressure_points : SpellScript
return !GetCaster().HasAura(SpellIds.PressurePoints);
}
static void PreventDispel(ref WorldObject target)
void PreventDispel(ref WorldObject target)
{
target = null;
}