Core/Spells: Add a helper function to sort spell targets based on custom scripted sorting rules
Port From (https://github.com/TrinityCore/TrinityCore/commit/2e3f3fda3fc533daa4064739b633dbb28f5115d3)
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@@ -366,7 +366,7 @@ class spell_rog_deepening_shadows : AuraScript
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return ValidateSpellInfo(SpellIds.ShadowDance);
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}
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static bool CheckProc(AuraEffect aurEff, ProcEventInfo procEvent)
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bool CheckProc(AuraEffect aurEff, ProcEventInfo procEvent)
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{
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Spell procSpell = procEvent.GetProcSpell();
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if (procSpell != null)
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