Core/PacketIO: Handle QueryCountdownTimer
* Add it to battleground * Base implementation countdowns in Group * Fix timer sync between groups in battlegrounds Port From (https://github.com/TrinityCore/TrinityCore/commit/6ed8b5c9077aba788ff5bc51f2652109bfea6175)
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@@ -394,7 +394,7 @@ namespace Game.Networking.Packets
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public bool IsTournamentRealm;
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public bool XRealmPvpAlert;
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public bool BlockExitingLoadingScreen; // when set to true, sending SMSG_UPDATE_OBJECT with CreateObject Self bit = true will not hide loading screen
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// instead it will be done after this packet is sent again with false in this bit and SMSG_UPDATE_OBJECT Values for player
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// instead it will be done after this packet is sent again with false in this bit and SMSG_UPDATE_OBJECT Values for player
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public uint? RestrictedAccountMaxLevel;
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public ulong? RestrictedAccountMaxMoney;
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public uint? InstanceGroupSize;
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@@ -797,7 +797,7 @@ namespace Game.Networking.Packets
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public EnableBarberShop() : base(ServerOpcodes.EnableBarberShop) { }
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public override void Write()
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public override void Write()
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{
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_worldPacket.WriteUInt8(CustomizationScope);
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}
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@@ -1156,9 +1156,9 @@ namespace Game.Networking.Packets
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Enable = _worldPacket.HasBit();
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}
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public bool Enable;
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public bool Enable;
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}
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class AccountHeirloomUpdate : ServerPacket
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{
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public AccountHeirloomUpdate() : base(ServerOpcodes.AccountHeirloomUpdate, ConnectionType.Instance) { }
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@@ -1277,7 +1277,19 @@ namespace Game.Networking.Packets
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public long TotalTime;
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public long TimeLeft;
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public TimerType Type;
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public CountdownTimerType Type;
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}
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class QueryCountdownTimer : ClientPacket
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{
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public CountdownTimerType TimerType;
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public QueryCountdownTimer(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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TimerType = (CountdownTimerType)_worldPacket.ReadInt32();
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}
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}
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class ConversationLineStarted : ClientPacket
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@@ -1357,7 +1369,7 @@ namespace Game.Networking.Packets
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_worldPacket.FlushBits();
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}
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}
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class DisplayGameError : ServerPacket
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{
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public DisplayGameError(GameError error) : base(ServerOpcodes.DisplayGameError)
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@@ -1441,7 +1453,7 @@ namespace Game.Networking.Packets
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public ObjectGuid SourceGuid;
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}
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//Structs
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struct PhaseShiftDataPhase
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{
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