Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
Port From (https://github.com/TrinityCore/TrinityCore/commit/b47185cabfbdeeaf492bf2303635db07ce703785)
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@@ -184,7 +184,7 @@ namespace Game
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if (item == null || !item.IsAzeriteEmpoweredItem())
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return;
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item.AddItemFlag(ItemFieldFlags.AzeriteEmpoweredItemViewed);
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item.SetItemFlag(ItemFieldFlags.AzeriteEmpoweredItemViewed);
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item.SetState(ItemUpdateState.Changed, _player);
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}
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@@ -937,7 +937,7 @@ namespace Game
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// Set FFA PvP for non GM in non-rest mode
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if (Global.WorldMgr.IsFFAPvPRealm() && !pCurrChar.IsGameMaster() && !pCurrChar.HasPlayerFlag(PlayerFlags.Resting))
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pCurrChar.AddPvpFlag(UnitPVPStateFlags.FFAPvp);
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pCurrChar.SetPvpFlag(UnitPVPStateFlags.FFAPvp);
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if (pCurrChar.HasPlayerFlag(PlayerFlags.ContestedPVP))
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pCurrChar.SetContestedPvP();
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@@ -606,7 +606,7 @@ namespace Game
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void HandleDeclineGuildInvites(DeclineGuildInvites packet)
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{
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if (packet.Allow)
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GetPlayer().AddPlayerFlag(PlayerFlags.AutoDeclineGuild);
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GetPlayer().SetPlayerFlag(PlayerFlags.AutoDeclineGuild);
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else
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GetPlayer().RemovePlayerFlag(PlayerFlags.AutoDeclineGuild);
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}
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@@ -68,7 +68,7 @@ namespace Game
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if (pl.GetStandState() == UnitStandStateType.Stand)
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pl.SetStandState(UnitStandStateType.Sit);
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pl.SetRooted(true);
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pl.AddUnitFlag(UnitFlags.Stunned);
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pl.SetUnitFlag(UnitFlags.Stunned);
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}
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SetLogoutStartTime(GameTime.GetGameTime());
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@@ -621,7 +621,7 @@ namespace Game
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if (m.messageType == MailMessageType.Normal)
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bodyItem.SetCreator(ObjectGuid.Create(HighGuid.Player, m.sender));
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bodyItem.AddItemFlag(ItemFieldFlags.Readable);
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bodyItem.SetItemFlag(ItemFieldFlags.Readable);
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Log.outInfo(LogFilter.Network, "HandleMailCreateTextItem mailid={0}", createTextItem.MailID);
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@@ -509,7 +509,7 @@ namespace Game
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{
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if (!GetPlayer().HasPlayerFlag(PlayerFlags.InPVP))
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{
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GetPlayer().AddPlayerFlag(PlayerFlags.InPVP);
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GetPlayer().SetPlayerFlag(PlayerFlags.InPVP);
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GetPlayer().RemovePlayerFlag(PlayerFlags.PVPTimer);
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if (!GetPlayer().IsPvP() || GetPlayer().pvpInfo.EndTimer != 0)
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GetPlayer().UpdatePvP(true, true);
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@@ -517,7 +517,7 @@ namespace Game
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else if (!GetPlayer().IsWarModeLocalActive())
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{
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GetPlayer().RemovePlayerFlag(PlayerFlags.InPVP);
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GetPlayer().AddPlayerFlag(PlayerFlags.PVPTimer);
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GetPlayer().SetPlayerFlag(PlayerFlags.PVPTimer);
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if (!GetPlayer().pvpInfo.IsHostile && GetPlayer().IsPvP())
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GetPlayer().pvpInfo.EndTimer = GameTime.GetGameTime(); // start toggle-off
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}
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@@ -528,7 +528,7 @@ namespace Game
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{
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if (packet.EnablePVP)
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{
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GetPlayer().AddPlayerFlag(PlayerFlags.InPVP);
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GetPlayer().SetPlayerFlag(PlayerFlags.InPVP);
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GetPlayer().RemovePlayerFlag(PlayerFlags.PVPTimer);
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if (!GetPlayer().IsPvP() || GetPlayer().pvpInfo.EndTimer != 0)
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GetPlayer().UpdatePvP(true, true);
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@@ -536,7 +536,7 @@ namespace Game
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else if (!GetPlayer().IsWarModeLocalActive())
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{
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GetPlayer().RemovePlayerFlag(PlayerFlags.InPVP);
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GetPlayer().AddPlayerFlag(PlayerFlags.PVPTimer);
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GetPlayer().SetPlayerFlag(PlayerFlags.PVPTimer);
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if (!GetPlayer().pvpInfo.IsHostile && GetPlayer().IsPvP())
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GetPlayer().pvpInfo.EndTimer = GameTime.GetGameTime(); // start toggle-off
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}
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@@ -759,7 +759,7 @@ namespace Game
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void HandleSetTaxiBenchmark(SetTaxiBenchmarkMode packet)
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{
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if (packet.Enable)
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_player.AddPlayerFlag(PlayerFlags.TaxiBenchmark);
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_player.SetPlayerFlag(PlayerFlags.TaxiBenchmark);
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else
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_player.RemovePlayerFlag(PlayerFlags.TaxiBenchmark);
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}
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@@ -191,7 +191,7 @@ namespace Game
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if (plrMover.IsAlive())
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{
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Log.outDebug(LogFilter.Player, $"FALLDAMAGE Below map. Map min height: {plrMover.GetMap().GetMinHeight(plrMover.GetPhaseShift(), movementInfo.Pos.GetPositionX(), movementInfo.Pos.GetPositionY())}, Player debug info:\n{plrMover.GetDebugInfo()}");
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plrMover.AddPlayerFlag(PlayerFlags.IsOutOfBounds);
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plrMover.SetPlayerFlag(PlayerFlags.IsOutOfBounds);
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plrMover.EnvironmentalDamage(EnviromentalDamage.FallToVoid, (uint)GetPlayer().GetMaxHealth());
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// player can be alive if GM/etc
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// change the death state to CORPSE to prevent the death timer from
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