Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag

Port From (https://github.com/TrinityCore/TrinityCore/commit/b47185cabfbdeeaf492bf2303635db07ce703785)
This commit is contained in:
hondacrx
2022-05-30 16:12:11 -04:00
parent f53c4cb009
commit 442da7511f
43 changed files with 188 additions and 185 deletions
@@ -43,7 +43,7 @@ namespace Game.Movement
return;
// TODO: UNIT_FIELD_FLAGS should not be handled by generators
owner.AddUnitFlag(UnitFlags.Confused);
owner.SetUnitFlag(UnitFlags.Confused);
owner.StopMoving();
_timer.Reset(0);
@@ -47,7 +47,7 @@ namespace Game.Movement
return;
// TODO: UNIT_FIELD_FLAGS should not be handled by generators
owner.AddUnitFlag(UnitFlags.Fleeing);
owner.SetUnitFlag(UnitFlags.Fleeing);
_path = null;
SetTargetLocation(owner);
}
@@ -50,7 +50,7 @@ namespace Game.Movement
RemoveFlag(MovementGeneratorFlags.Deactivated);
owner.CombatStopWithPets();
owner.AddUnitFlag(UnitFlags.RemoveClientControl | UnitFlags.OnTaxi);
owner.SetUnitFlag(UnitFlags.RemoveClientControl | UnitFlags.OnTaxi);
uint end = GetPathAtMapEnd();
uint currentNodeId = GetCurrentNode();