Fixed Spirit of Redemption
Removed old Spirit of Redemption code Removed unexplainable duration limit from SpellInfo::GetMaxTicks
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@@ -1710,7 +1710,7 @@ namespace Game.BattleGrounds
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if (pair.Value.Team == Team)
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{
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Player player = Global.ObjAccessor.FindPlayer(pair.Key);
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if (player && player.IsAlive() && player.GetShapeshiftForm() != ShapeShiftForm.SpiritOfRedemption)
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if (player && player.IsAlive())
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++count;
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}
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}
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