Core/PacketIO: Named a bunch of unknown/unused fields
Port From (https://github.com/TrinityCore/TrinityCore/commit/806611075659ddde60f3003763e442a46d70f993)
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@@ -2748,22 +2748,22 @@ namespace Game.Entities
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public class CTROptions
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{
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public uint ContentTuningConditionMask;
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public uint Field_4;
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public uint ExpansionLevelMask;
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public uint ConditionalFlags;
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public uint FactionGroup;
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public uint ChromieTimeExpansionMask;
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public void WriteCreate(WorldPacket data, Player owner, Player receiver)
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{
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data.WriteUInt32(ContentTuningConditionMask);
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data.WriteUInt32(Field_4);
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data.WriteUInt32(ExpansionLevelMask);
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data.WriteUInt32(ConditionalFlags);
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data.WriteUInt32(FactionGroup);
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data.WriteUInt32(ChromieTimeExpansionMask);
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}
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public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
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{
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data.WriteUInt32(ContentTuningConditionMask);
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data.WriteUInt32(Field_4);
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data.WriteUInt32(ExpansionLevelMask);
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data.WriteUInt32(ConditionalFlags);
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data.WriteUInt32(FactionGroup);
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data.WriteUInt32(ChromieTimeExpansionMask);
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}
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}
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@@ -8050,7 +8050,7 @@ namespace Game.Entities
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public class VisualAnim : HasChangesMask
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{
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public UpdateField<bool> Field_C = new(0, 1);
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public UpdateField<bool> IsDecay = new(0, 1);
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public UpdateField<int> AnimationDataID = new(0, 2);
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public UpdateField<uint> AnimKitID = new(0, 3);
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public UpdateField<uint> AnimProgress = new(0, 4);
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@@ -8062,7 +8062,7 @@ namespace Game.Entities
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data.WriteInt32(AnimationDataID);
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data.WriteUInt32(AnimKitID);
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data.WriteUInt32(AnimProgress);
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data.WriteBit(Field_C);
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data.WriteBit(IsDecay);
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data.FlushBits();
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}
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@@ -8078,7 +8078,7 @@ namespace Game.Entities
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{
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if (changesMask[1])
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{
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data.WriteBit(Field_C);
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data.WriteBit(IsDecay);
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}
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}
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data.FlushBits();
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@@ -8102,7 +8102,7 @@ namespace Game.Entities
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public override void ClearChangesMask()
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{
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ClearChangesMask(Field_C);
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ClearChangesMask(IsDecay);
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ClearChangesMask(AnimationDataID);
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ClearChangesMask(AnimKitID);
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ClearChangesMask(AnimProgress);
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