Core/PacketIO: Named a bunch of unknown/unused fields

Port From (https://github.com/TrinityCore/TrinityCore/commit/806611075659ddde60f3003763e442a46d70f993)
This commit is contained in:
Hondacrx
2024-11-17 13:07:52 -05:00
parent ba80dede79
commit 447c222665
41 changed files with 525 additions and 516 deletions
+10 -10
View File
@@ -1537,17 +1537,17 @@ namespace Game.Networking.Packets
public struct SpellSupportInfo
{
public ObjectGuid CasterGUID;
public int SpellID;
public int Amount;
public float Percentage;
public ObjectGuid Supporter;
public int SupportSpellID;
public int AmountRaw;
public float AmountPortion;
public void Write(WorldPacket data)
{
data.WritePackedGuid(CasterGUID);
data.WriteInt32(SpellID);
data.WriteInt32(Amount);
data.WriteFloat(Percentage);
data.WritePackedGuid(Supporter);
data.WriteInt32(SupportSpellID);
data.WriteInt32(AmountRaw);
data.WriteFloat(AmountPortion);
}
}
@@ -1780,7 +1780,7 @@ namespace Game.Networking.Packets
public int ItemID;
public int DataSlotIndex;
public int Quantity;
public byte? Unknown_1000;
public byte? Source;
public void Read(WorldPacket data)
{
@@ -1788,7 +1788,7 @@ namespace Game.Networking.Packets
DataSlotIndex = data.ReadInt32();
Quantity = data.ReadInt32();
if (data.HasBit())
Unknown_1000 = data.ReadUInt8();
Source = data.ReadUInt8();
}
}