From 44a2aed926dc3911915793286913f1cf554f14a5 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Sun, 18 Mar 2018 12:02:51 -0400 Subject: [PATCH] Core/Movement: Typo fix for falling to void case --- Source/Game/Handlers/MovementHandler.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Game/Handlers/MovementHandler.cs b/Source/Game/Handlers/MovementHandler.cs index 390e96679..ce1abd852 100644 --- a/Source/Game/Handlers/MovementHandler.cs +++ b/Source/Game/Handlers/MovementHandler.cs @@ -191,7 +191,7 @@ namespace Game // player can be alive if GM/etc // change the death state to CORPSE to prevent the death timer from // starting in the next player update - if (!plrMover.IsAlive()) + if (plrMover.IsAlive()) plrMover.KillPlayer(); } }