Core/Misc: Improvement item durability repair logic.

Port From (https://github.com/TrinityCore/TrinityCore/commit/72a4fccaab4e83801c33c533cbcfdba1c6c43022)
This commit is contained in:
hondacrx
2022-05-29 23:23:54 -04:00
parent ba7b2e42a3
commit 44b70d8db9
4 changed files with 156 additions and 84 deletions
+1 -1
View File
@@ -570,7 +570,7 @@ namespace Game
Item item = GetPlayer().GetItemByGuid(packet.ItemGUID);
if (item)
GetPlayer().DurabilityRepair(item.GetPos(), true, discountMod, packet.UseGuildBank);
GetPlayer().DurabilityRepair(item.GetPos(), true, discountMod);
}
else
{