Core/Quests: Implemented player choices
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@@ -648,5 +648,11 @@ namespace Game
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SendPacket(response);
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}
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[WorldPacketHandler(ClientOpcodes.ChoiceResponse)]
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void HandlePlayerChoiceResponse(PlayerChoiceResponsePkt packet)
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{
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Global.ScriptMgr.OnPlayerChoiceResponse(GetPlayer(), (uint)packet.ChoiceID, (uint)packet.ResponseID);
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}
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}
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}
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