Core/Creatures: Use togglable CREATURE_STATIC_FLAG_4_TREAT_AS_RAID_UNIT_FOR_HELPFUL_SPELLS instead of equivalent flag from creature_template.type_flag

Port From (https://github.com/TrinityCore/TrinityCore/commit/512f5138d44408882cb93ae4cff7cc8d1b627503)
This commit is contained in:
hondacrx
2023-03-23 07:10:08 -04:00
parent 5d0d9822e8
commit 4571d4666b
3 changed files with 7 additions and 10 deletions
+2 -6
View File
@@ -2642,10 +2642,6 @@ namespace Game.Entities
}
}
Creature creatureAttacker = ToCreature();
if (creatureAttacker && creatureAttacker.GetCreatureTemplate().TypeFlags.HasFlag(CreatureTypeFlags.TreatAsRaidUnit))
return false;
if (playerAffectingAttacker && playerAffectingTarget)
if (playerAffectingAttacker.duel != null && playerAffectingAttacker.duel.Opponent == playerAffectingTarget && playerAffectingAttacker.duel.State == DuelState.InProgress)
return true;
@@ -2738,7 +2734,7 @@ namespace Game.Entities
}
// can't assist non-friendly targets
if (GetReactionTo(target) < ReputationRank.Neutral && target.GetReactionTo(this) < ReputationRank.Neutral && (!ToCreature() || !ToCreature().GetCreatureTemplate().TypeFlags.HasFlag(CreatureTypeFlags.TreatAsRaidUnit)))
if (GetReactionTo(target) < ReputationRank.Neutral && target.GetReactionTo(this) < ReputationRank.Neutral && (!ToCreature() || !ToCreature().HasFlag(CreatureStaticFlags4.TreatAsRaidUnitForHelpfulSpells)))
return false;
// PvP case
@@ -2774,7 +2770,7 @@ namespace Game.Entities
{
Creature creatureTarget = target.ToCreature();
if (creatureTarget != null)
return (creatureTarget.GetCreatureTemplate().TypeFlags.HasFlag(CreatureTypeFlags.TreatAsRaidUnit) || creatureTarget.GetCreatureTemplate().TypeFlags.HasFlag(CreatureTypeFlags.CanAssist));
return creatureTarget.HasFlag(CreatureStaticFlags4.TreatAsRaidUnitForHelpfulSpells) || creatureTarget.GetCreatureTemplate().TypeFlags.HasAnyFlag(CreatureTypeFlags.CanAssist);
}
}
}