Core/Items: Implemented many new enchantment flags

Port From (https://github.com/TrinityCore/TrinityCore/commit/241193cd0287c3d7a2cbaf7f2c5775d414b4d0b3)
This commit is contained in:
hondacrx
2022-02-24 16:16:46 -05:00
parent a25986b0cd
commit 4679bc9980
10 changed files with 55 additions and 63 deletions
+4 -4
View File
@@ -6351,7 +6351,7 @@ namespace Game.Spells
{
if (enchantEntry == null)
return SpellCastResult.Error;
if (enchantEntry.Flags.HasAnyFlag(EnchantmentSlotMask.CanSouldBound))
if (enchantEntry.GetFlags().HasFlag(SpellItemEnchantmentFlags.Soulbound))
return SpellCastResult.NotTradeable;
}
break;
@@ -6365,10 +6365,10 @@ namespace Game.Spells
if (item.GetOwner() != player)
{
int enchant_id = spellEffectInfo.MiscValue;
var pEnchant = CliDB.SpellItemEnchantmentStorage.LookupByKey(enchant_id);
if (pEnchant == null)
var enchantEntry = CliDB.SpellItemEnchantmentStorage.LookupByKey(enchant_id);
if (enchantEntry == null)
return SpellCastResult.Error;
if (pEnchant.Flags.HasAnyFlag(EnchantmentSlotMask.CanSouldBound))
if (enchantEntry.GetFlags().HasFlag(SpellItemEnchantmentFlags.Soulbound))
return SpellCastResult.NotTradeable;
}