Core/Maps: Replaced spawnmask with difficulty list

This commit is contained in:
hondacrx
2018-09-17 12:08:48 -04:00
parent bc977cf274
commit 468b053946
29 changed files with 285 additions and 229 deletions
+1 -1
View File
@@ -32,7 +32,7 @@ namespace Game.AI
{
_isCombatMovementAllowed = true;
_isHeroic = me.GetMap().IsHeroic();
_difficulty = me.GetMap().GetSpawnMode();
_difficulty = me.GetMap().GetDifficultyID();
}
void AttackStartNoMove(Unit target)