Core/Maps: Replaced spawnmask with difficulty list
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@@ -291,7 +291,7 @@ namespace Game.Entities
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public uint curhealth;
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public uint curmana;
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public byte movementType;
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public ulong spawnMask;
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public List<Difficulty> spawnDifficulties = new List<Difficulty>();
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public ulong npcflag;
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public uint unit_flags; // enum UnitFlags mask values
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public uint unit_flags2; // enum UnitFlags2 mask values
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