Core/Maps: Replaced spawnmask with difficulty list

This commit is contained in:
hondacrx
2018-09-17 12:08:48 -04:00
parent bc977cf274
commit 468b053946
29 changed files with 285 additions and 229 deletions
@@ -18,6 +18,7 @@
using Framework.Collections;
using Framework.Constants;
using Framework.GameMath;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace Game.Entities
@@ -1087,7 +1088,7 @@ namespace Game.Entities
public int spawntimesecs;
public uint animprogress;
public GameObjectState go_state;
public ulong spawnMask;
public List<Difficulty> spawnDifficulties = new List<Difficulty>();
public byte artKit;
public PhaseUseFlagsValues phaseUseFlags;
public uint phaseId;