Implemented Basic Creature Scaling

Trainer followup
Misc Fixes
This commit is contained in:
hondacrx
2017-07-31 14:18:07 -04:00
parent 890ce8d81a
commit 473cea0f06
26 changed files with 370 additions and 96 deletions
+1
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@@ -150,6 +150,7 @@ namespace Game.Spells
}
if (GetBase().GetSpellInfo().HasAttribute(SpellAttr8.AuraSendAmount) ||
GetBase().HasEffectType(AuraType.ModSpellCategoryCooldown) ||
GetBase().HasEffectType(AuraType.ModMaxCharges) ||
GetBase().HasEffectType(AuraType.ChargeRecoveryMod) ||
GetBase().HasEffectType(AuraType.ChargeRecoveryMultiplier))
+11 -11
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@@ -1625,7 +1625,7 @@ namespace Game.Spells
if (m_auraScaleMask != 0 && ihit.effectMask == m_auraScaleMask && m_caster != target)
{
SpellInfo auraSpell = Global.SpellMgr.GetSpellInfo(Global.SpellMgr.GetFirstSpellInChain(m_spellInfo.Id));
if (target.getLevel() + 10 >= auraSpell.SpellLevel)
if (target.GetLevelForTarget(m_caster) + 10 >= auraSpell.SpellLevel)
ihit.scaleAura = true;
}
return;
@@ -1646,7 +1646,7 @@ namespace Game.Spells
if (m_auraScaleMask != 0 && targetInfo.effectMask == m_auraScaleMask && m_caster != target)
{
SpellInfo auraSpell = Global.SpellMgr.GetSpellInfo(Global.SpellMgr.GetFirstSpellInChain(m_spellInfo.Id));
if (target.getLevel() + 10 >= auraSpell.SpellLevel)
if (target.GetLevelForTarget(m_caster) + 10 >= auraSpell.SpellLevel)
targetInfo.scaleAura = true;
}
@@ -4874,7 +4874,7 @@ namespace Game.Spells
SkillType skill = creature.GetCreatureTemplate().GetRequiredLootSkill();
ushort skillValue = m_caster.ToPlayer().GetSkillValue(skill);
uint TargetLevel = m_targets.GetUnitTarget().getLevel();
uint TargetLevel = m_targets.GetUnitTarget().GetLevelForTarget(m_caster);
int ReqValue = (int)(skillValue < 100 ? (TargetLevel - 10) * 10 : TargetLevel * 5);
if (ReqValue > skillValue)
return SpellCastResult.LowCastlevel;
@@ -5199,7 +5199,7 @@ namespace Game.Spells
return SpellCastResult.TargetIsPlayerControlled;
int damage = CalculateDamage(effect.EffectIndex, target1);
if (damage != 0 && target1.getLevel() > damage)
if (damage != 0 && target1.GetLevelForTarget(m_caster) > damage)
return SpellCastResult.Highlevel;
}
@@ -6118,19 +6118,19 @@ namespace Game.Spells
return SpellCastResult.EquippedItem;
break;
}
case SpellEffectName.CreateManaGem:
case SpellEffectName.RechargeItem:
{
uint item_id = effect.ItemType;
ItemTemplate proto = Global.ObjectMgr.GetItemTemplate(item_id);
uint itemId = effect.ItemType;
ItemTemplate proto = Global.ObjectMgr.GetItemTemplate(itemId);
if (proto == null)
return SpellCastResult.ItemAtMaxCharges;
Item pitem = player.GetItemByEntry(item_id);
if (pitem != null)
Item item = player.GetItemByEntry(itemId);
if (item != null)
{
for (int x = 0; x < proto.Effects.Count && x < 5; ++x)
if (proto.Effects[x].Charges != 0 && pitem.GetSpellCharges(x) == proto.Effects[x].Charges)
if (proto.Effects[x].Charges != 0 && item.GetSpellCharges(x) == proto.Effects[x].Charges)
return SpellCastResult.ItemAtMaxCharges;
}
break;
@@ -6343,7 +6343,7 @@ namespace Game.Spells
return false;
int damage = CalculateDamage(effect.EffectIndex, target);
if (damage != 0)
if (target.getLevel() > damage)
if (target.GetLevelForTarget(m_caster) > damage)
return false;
break;
default:
+12 -20
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@@ -2464,7 +2464,7 @@ namespace Game.Spells
// "kill" original creature
creatureTarget.DespawnOrUnsummon();
uint level = (creatureTarget.getLevel() < (m_caster.getLevel() - 5)) ? (m_caster.getLevel() - 5) : creatureTarget.getLevel();
uint level = (creatureTarget.GetLevelForTarget(m_caster) < (m_caster.GetLevelForTarget(creatureTarget) - 5)) ? (m_caster.GetLevelForTarget(creatureTarget) - 5) : creatureTarget.GetLevelForTarget(m_caster);
// prepare visual effect for levelup
pet.SetUInt32Value(UnitFields.Level, level - 1);
@@ -4169,7 +4169,7 @@ namespace Game.Spells
return;
Creature creature = unitTarget.ToCreature();
int targetLevel = (int)creature.getLevel();
int targetLevel = (int)creature.GetLevelForTarget(m_caster);
SkillType skill = creature.GetCreatureTemplate().GetRequiredLootSkill();
@@ -5376,35 +5376,27 @@ namespace Game.Spells
}
}
[SpellEffectHandler(SpellEffectName.CreateManaGem)]
void EffectRechargeManaGem(uint effIndex)
[SpellEffectHandler(SpellEffectName.RechargeItem)]
void EffectRechargeItem(uint effIndex)
{
if (effectHandleMode != SpellEffectHandleMode.HitTarget)
return;
if (unitTarget == null || !unitTarget.IsTypeId(TypeId.Player))
if (unitTarget == null)
return;
Player player = m_caster.ToPlayer();
Player player = unitTarget.ToPlayer();
if (player == null)
return;
uint item_id = GetEffect(0).ItemType;
ItemTemplate proto = Global.ObjectMgr.GetItemTemplate(item_id);
if (proto == null)
{
player.SendEquipError(InventoryResult.ItemNotFound);
return;
}
Item pItem = player.GetItemByEntry(item_id);
if (pItem != null)
Item item = player.GetItemByEntry(effectInfo.ItemType);
if (item != null)
{
ItemTemplate proto = item.GetTemplate();
for (int x = 0; x < proto.Effects.Count && x < 5; ++x)
pItem.SetSpellCharges(x, proto.Effects[x].Charges);
pItem.SetState(ItemUpdateState.Changed, player);
item.SetSpellCharges(x, proto.Effects[x].Charges);
item.SetState(ItemUpdateState.Changed, player);
}
}
+1 -1
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@@ -3124,7 +3124,7 @@ namespace Game.Spells
new StaticData(SpellEffectImplicitTargetTypes.Explicit, SpellTargetObjectTypes.Unit), // 63 SPELL_EFFECT_THREAT
new StaticData(SpellEffectImplicitTargetTypes.None, SpellTargetObjectTypes.None), // 64 SPELL_EFFECT_TRIGGER_SPELL
new StaticData(SpellEffectImplicitTargetTypes.Explicit, SpellTargetObjectTypes.Unit), // 65 SPELL_EFFECT_APPLY_AREA_AURA_RAID
new StaticData(SpellEffectImplicitTargetTypes.Explicit, SpellTargetObjectTypes.Unit), // 66 SPELL_EFFECT_CREATE_MANA_GEM
new StaticData(SpellEffectImplicitTargetTypes.Explicit, SpellTargetObjectTypes.Unit), // 66 SPELL_EFFECT_RECHARGE_ITEM
new StaticData(SpellEffectImplicitTargetTypes.Explicit, SpellTargetObjectTypes.Unit), // 67 SPELL_EFFECT_HEAL_MAX_HEALTH
new StaticData(SpellEffectImplicitTargetTypes.Explicit, SpellTargetObjectTypes.Unit), // 68 SPELL_EFFECT_INTERRUPT_CAST
new StaticData(SpellEffectImplicitTargetTypes.Explicit, SpellTargetObjectTypes.UnitAndDest), // 69 SPELL_EFFECT_DISTRACT