diff --git a/Source/Game/Entities/Unit/Unit.Spells.cs b/Source/Game/Entities/Unit/Unit.Spells.cs index daed2feab..39a11a312 100644 --- a/Source/Game/Entities/Unit/Unit.Spells.cs +++ b/Source/Game/Entities/Unit/Unit.Spells.cs @@ -1527,7 +1527,7 @@ namespace Game.Entities int overEnergize = damage - gain; victim.GetThreatManager().ForwardThreatForAssistingMe(this, damage / 2, spellInfo, true); - SendEnergizeSpellLog(victim, spellInfo.Id, damage, overEnergize, powerType); + SendEnergizeSpellLog(victim, spellInfo.Id, gain, overEnergize, powerType); } public void ApplySpellImmune(uint spellId, SpellImmunity op, SpellSchoolMask type, bool apply)