Core/PacketIO: 9.1.0 opcodes and packet structures
Port From (https://github.com/TrinityCore/TrinityCore/commit/cd5357dc185f95c6ef78089c5ab8bd2b885dd89f)
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@@ -205,8 +205,7 @@ namespace Game.Networking.Packets
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public override void Write()
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{
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_worldPacket.WriteUInt32(Id);
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_worldPacket.WriteFloat(Pos.X);
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_worldPacket.WriteFloat(Pos.Y);
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_worldPacket.WriteVector3(Pos);
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_worldPacket.WriteUInt32(Icon);
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_worldPacket.WriteUInt32(Importance);
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_worldPacket.WriteUInt32(Unknown905);
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@@ -218,7 +217,7 @@ namespace Game.Networking.Packets
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public uint Id;
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public uint Flags;
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public Vector2 Pos;
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public Vector3 Pos;
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public uint Icon;
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public uint Importance;
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public uint Unknown905;
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