Core/Channels: Fix channel joins/changes
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@@ -2706,7 +2706,7 @@ namespace Game.Entities
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if (removeChannel != null)
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{
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removeChannel.LeaveChannel(this, sendRemove); // Leave old channel
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removeChannel.LeaveChannel(this, sendRemove, true); // Leave old channel
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LeftChannel(removeChannel); // Remove from player's channel list
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cMgr.LeftChannel(removeChannel.GetChannelId(), removeChannel.GetZoneEntry()); // Delete if empty
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