Core/Spells: Implemented SPELL_ATTR9_HASTE_AFFECTS_MELEE_ABILITY_CASTTIME

Port From (https://github.com/TrinityCore/TrinityCore/commit/0d5a1b175fbd4ae7410a84bf60645c52abf712ee)
This commit is contained in:
Hondacrx
2024-08-26 17:51:38 -04:00
parent 254d04d37e
commit 49d10ebebb
2 changed files with 3 additions and 1 deletions
@@ -1979,7 +1979,7 @@ namespace Framework.Constants
TargetMustBeGrounded = 0x400, // Target Must Be Grounded
AllowWhileBanishedAuraState = 0x800, // Doesn't seem to be doing anything, banish behaves like a regular stun now - tested on patch 10.2.7 with spell 17767 (doesn't have this attribute, only SPELL_ATTR5_ALLOW_WHILE_STUNNED and was castable while banished)
FaceUnitTargetUponCompletionOfJumpCharge = 0x1000, // Face unit target upon completion of jump charge
Slam = 0x2000, // 13
HasteAffectsMeleeAbilityCasttime = 0x2000, // Haste Affects Melee Ability Casttime
UsableInRatedBattlegrounds = 0x4000, // 14 Can Be Used In Rated Battlegrounds
Unk15 = 0x8000, // 15
Unk16 = 0x10000, // 16