Core/Commands: Print phase info even if its a summoned npc
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@@ -85,10 +85,9 @@ namespace Game.Chat
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CreatureData data = Global.ObjectMgr.GetCreatureData(target.GetSpawnId());
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CreatureData data = Global.ObjectMgr.GetCreatureData(target.GetSpawnId());
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if (data != null)
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if (data != null)
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{
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handler.SendSysMessage(CypherStrings.NpcinfoPhases, data.phaseId, data.phaseGroup);
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handler.SendSysMessage(CypherStrings.NpcinfoPhases, data.phaseId, data.phaseGroup);
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PhasingHandler.PrintToChat(handler, target.GetPhaseShift());
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PhasingHandler.PrintToChat(handler, target.GetPhaseShift());
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}
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handler.SendSysMessage(CypherStrings.NpcinfoArmor, target.GetArmor());
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handler.SendSysMessage(CypherStrings.NpcinfoArmor, target.GetArmor());
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handler.SendSysMessage(CypherStrings.NpcinfoPosition, target.GetPositionX(), target.GetPositionY(), target.GetPositionZ());
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handler.SendSysMessage(CypherStrings.NpcinfoPosition, target.GetPositionX(), target.GetPositionY(), target.GetPositionZ());
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