diff --git a/Source/Game/Networking/Packets/AuthenticationPackets.cs b/Source/Game/Networking/Packets/AuthenticationPackets.cs index e5ef224d1..65b8e3174 100644 --- a/Source/Game/Networking/Packets/AuthenticationPackets.cs +++ b/Source/Game/Networking/Packets/AuthenticationPackets.cs @@ -168,22 +168,22 @@ namespace Game.Networking.Packets foreach (VirtualRealmInfo virtualRealm in SuccessInfo.VirtualRealms) virtualRealm.Write(_worldPacket); - foreach (var templat in SuccessInfo.Templates) + foreach (var characterTemplate in SuccessInfo.Templates) { - _worldPacket.WriteUInt32(templat.TemplateSetId); - _worldPacket.WriteInt32(templat.Classes.Count); - foreach (var templateClass in templat.Classes) + _worldPacket.WriteUInt32(characterTemplate.TemplateSetId); + _worldPacket.WriteInt32(characterTemplate.Classes.Count); + foreach (var templateClass in characterTemplate.Classes) { _worldPacket.WriteUInt8(templateClass.ClassID); _worldPacket.WriteUInt8((byte)templateClass.FactionGroup); } - _worldPacket.WriteBits(templat.Name.GetByteCount(), 7); - _worldPacket.WriteBits(templat.Description.GetByteCount(), 10); + _worldPacket.WriteBits(characterTemplate.Name.GetByteCount(), 7); + _worldPacket.WriteBits(characterTemplate.Description.GetByteCount(), 10); _worldPacket.FlushBits(); - _worldPacket.WriteString(templat.Name); - _worldPacket.WriteString(templat.Description); + _worldPacket.WriteString(characterTemplate.Name); + _worldPacket.WriteString(characterTemplate.Description); } }