Scripts/Misc: Migrate world event scripts to separate files 2
Port From (https://github.com/TrinityCore/TrinityCore/commit/4281049e0c0d38a968d1d37bdd3ec04e35b81850)
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@@ -34,6 +34,13 @@ namespace Scripts.Events.WinterVeil
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public const uint Px238WinterWondervoltTransform2 = 26272;
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public const uint Px238WinterWondervoltTransform3 = 26273;
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public const uint Px238WinterWondervoltTransform4 = 26274;
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//Reindeertransformation
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public const uint FlyingReindeer310 = 44827;
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public const uint FlyingReindeer280 = 44825;
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public const uint FlyingReindeer60 = 44824;
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public const uint Reindeer100 = 25859;
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public const uint Reindeer60 = 25858;
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}
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[Script] // 26218 - Mistletoe
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@@ -98,35 +105,46 @@ namespace Scripts.Events.WinterVeil
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}
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}
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[Script]
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class spell_item_reindeer_transformation : SpellScript
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{
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public override bool Validate(SpellInfo spell)
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{
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return ValidateSpellInfo(SpellIds.FlyingReindeer310, SpellIds.FlyingReindeer280, SpellIds.FlyingReindeer60, SpellIds.Reindeer100, SpellIds.Reindeer60);
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}
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void HandleDummy(uint effIndex)
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{
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Unit caster = GetCaster();
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if (caster.HasAuraType(AuraType.Mounted))
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{
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float flyspeed = caster.GetSpeedRate(UnitMoveType.Flight);
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float speed = caster.GetSpeedRate(UnitMoveType.Run);
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caster.RemoveAurasByType(AuraType.Mounted);
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//5 different spells used depending on mounted speed and if mount can fly or not
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if (flyspeed >= 4.1f)
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// Flying Reindeer
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caster.CastSpell(caster, SpellIds.FlyingReindeer310, true); //310% flying Reindeer
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else if (flyspeed >= 3.8f)
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// Flying Reindeer
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caster.CastSpell(caster, SpellIds.FlyingReindeer280, true); //280% flying Reindeer
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else if (flyspeed >= 1.6f)
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// Flying Reindeer
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caster.CastSpell(caster, SpellIds.FlyingReindeer60, true); //60% flying Reindeer
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else if (speed >= 2.0f)
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// Reindeer
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caster.CastSpell(caster, SpellIds.Reindeer100, true); //100% ground Reindeer
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else
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// Reindeer
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caster.CastSpell(caster, SpellIds.Reindeer60, true); //60% ground Reindeer
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}
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}
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public override void Register()
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{
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OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
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}
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}
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}
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