Scripts/Misc: Migrate world event scripts to separate files 2

Port From (https://github.com/TrinityCore/TrinityCore/commit/4281049e0c0d38a968d1d37bdd3ec04e35b81850)
This commit is contained in:
hondacrx
2022-07-04 15:13:42 -04:00
parent 9fc2cd8b26
commit 4ae61d8811
6 changed files with 130 additions and 454 deletions
+45 -27
View File
@@ -34,6 +34,13 @@ namespace Scripts.Events.WinterVeil
public const uint Px238WinterWondervoltTransform2 = 26272;
public const uint Px238WinterWondervoltTransform3 = 26273;
public const uint Px238WinterWondervoltTransform4 = 26274;
//Reindeertransformation
public const uint FlyingReindeer310 = 44827;
public const uint FlyingReindeer280 = 44825;
public const uint FlyingReindeer60 = 44824;
public const uint Reindeer100 = 25859;
public const uint Reindeer60 = 25858;
}
[Script] // 26218 - Mistletoe
@@ -98,35 +105,46 @@ namespace Scripts.Events.WinterVeil
}
}
[Script]
class spell_item_reindeer_transformation : SpellScript
{
public override bool Validate(SpellInfo spell)
{
return ValidateSpellInfo(SpellIds.FlyingReindeer310, SpellIds.FlyingReindeer280, SpellIds.FlyingReindeer60, SpellIds.Reindeer100, SpellIds.Reindeer60);
}
void HandleDummy(uint effIndex)
{
Unit caster = GetCaster();
if (caster.HasAuraType(AuraType.Mounted))
{
float flyspeed = caster.GetSpeedRate(UnitMoveType.Flight);
float speed = caster.GetSpeedRate(UnitMoveType.Run);
caster.RemoveAurasByType(AuraType.Mounted);
//5 different spells used depending on mounted speed and if mount can fly or not
if (flyspeed >= 4.1f)
// Flying Reindeer
caster.CastSpell(caster, SpellIds.FlyingReindeer310, true); //310% flying Reindeer
else if (flyspeed >= 3.8f)
// Flying Reindeer
caster.CastSpell(caster, SpellIds.FlyingReindeer280, true); //280% flying Reindeer
else if (flyspeed >= 1.6f)
// Flying Reindeer
caster.CastSpell(caster, SpellIds.FlyingReindeer60, true); //60% flying Reindeer
else if (speed >= 2.0f)
// Reindeer
caster.CastSpell(caster, SpellIds.Reindeer100, true); //100% ground Reindeer
else
// Reindeer
caster.CastSpell(caster, SpellIds.Reindeer60, true); //60% ground Reindeer
}
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
}
}
}