Scripts/Misc: Migrate world event scripts to separate files 2

Port From (https://github.com/TrinityCore/TrinityCore/commit/4281049e0c0d38a968d1d37bdd3ec04e35b81850)
This commit is contained in:
hondacrx
2022-07-04 15:13:42 -04:00
parent 9fc2cd8b26
commit 4ae61d8811
6 changed files with 130 additions and 454 deletions
-226
View File
@@ -176,21 +176,6 @@ namespace Scripts.World.NpcSpecial
public const uint HowlingFjord = 67838;
public const uint Underground = 68081;
//Fireworks
public const uint RocketBlue = 26344;
public const uint RocketGreen = 26345;
public const uint RocketPurple = 26346;
public const uint RocketRed = 26347;
public const uint RocketWhite = 26348;
public const uint RocketYellow = 26349;
public const uint RocketBigBlue = 26351;
public const uint RocketBigGreen = 26352;
public const uint RocketBigPurple = 26353;
public const uint RocketBigRed = 26354;
public const uint RocketBigWhite = 26355;
public const uint RocketBigYellow = 26356;
public const uint LunarFortune = 26522;
//Rabbitspells
public const uint SpringFling = 61875;
public const uint SpringRabbitJump = 61724;
@@ -1531,217 +1516,6 @@ namespace Scripts.World.NpcSpecial
}
}
[Script]
class npc_firework : ScriptedAI
{
public npc_firework(Creature creature) : base(creature) { }
bool isCluster()
{
switch (me.GetEntry())
{
case CreatureIds.FireworkBlue:
case CreatureIds.FireworkGreen:
case CreatureIds.FireworkPurple:
case CreatureIds.FireworkRed:
case CreatureIds.FireworkYellow:
case CreatureIds.FireworkWhite:
case CreatureIds.FireworkBigBlue:
case CreatureIds.FireworkBigGreen:
case CreatureIds.FireworkBigPurple:
case CreatureIds.FireworkBigRed:
case CreatureIds.FireworkBigYellow:
case CreatureIds.FireworkBigWhite:
return false;
case CreatureIds.ClusterBlue:
case CreatureIds.ClusterGreen:
case CreatureIds.ClusterPurple:
case CreatureIds.ClusterRed:
case CreatureIds.ClusterYellow:
case CreatureIds.ClusterWhite:
case CreatureIds.ClusterBigBlue:
case CreatureIds.ClusterBigGreen:
case CreatureIds.ClusterBigPurple:
case CreatureIds.ClusterBigRed:
case CreatureIds.ClusterBigYellow:
case CreatureIds.ClusterBigWhite:
case CreatureIds.ClusterElune:
default:
return true;
}
}
GameObject FindNearestLauncher()
{
GameObject launcher = null;
if (isCluster())
{
GameObject launcher1 = GetClosestGameObjectWithEntry(me, GameobjectIds.ClusterLauncher1, 0.5f);
GameObject launcher2 = GetClosestGameObjectWithEntry(me, GameobjectIds.ClusterLauncher2, 0.5f);
GameObject launcher3 = GetClosestGameObjectWithEntry(me, GameobjectIds.ClusterLauncher3, 0.5f);
GameObject launcher4 = GetClosestGameObjectWithEntry(me, GameobjectIds.ClusterLauncher4, 0.5f);
if (launcher1)
launcher = launcher1;
else if (launcher2)
launcher = launcher2;
else if (launcher3)
launcher = launcher3;
else if (launcher4)
launcher = launcher4;
}
else
{
GameObject launcher1 = GetClosestGameObjectWithEntry(me, GameobjectIds.FireworkLauncher1, 0.5f);
GameObject launcher2 = GetClosestGameObjectWithEntry(me, GameobjectIds.FireworkLauncher2, 0.5f);
GameObject launcher3 = GetClosestGameObjectWithEntry(me, GameobjectIds.FireworkLauncher3, 0.5f);
if (launcher1)
launcher = launcher1;
else if (launcher2)
launcher = launcher2;
else if (launcher3)
launcher = launcher3;
}
return launcher;
}
uint GetFireworkSpell(uint entry)
{
switch (entry)
{
case CreatureIds.FireworkBlue:
return SpellIds.RocketBlue;
case CreatureIds.FireworkGreen:
return SpellIds.RocketGreen;
case CreatureIds.FireworkPurple:
return SpellIds.RocketPurple;
case CreatureIds.FireworkRed:
return SpellIds.RocketRed;
case CreatureIds.FireworkYellow:
return SpellIds.RocketYellow;
case CreatureIds.FireworkWhite:
return SpellIds.RocketWhite;
case CreatureIds.FireworkBigBlue:
return SpellIds.RocketBigBlue;
case CreatureIds.FireworkBigGreen:
return SpellIds.RocketBigGreen;
case CreatureIds.FireworkBigPurple:
return SpellIds.RocketBigPurple;
case CreatureIds.FireworkBigRed:
return SpellIds.RocketBigRed;
case CreatureIds.FireworkBigYellow:
return SpellIds.RocketBigYellow;
case CreatureIds.FireworkBigWhite:
return SpellIds.RocketBigWhite;
default:
return 0;
}
}
uint GetFireworkGameObjectId()
{
uint spellId = 0;
switch (me.GetEntry())
{
case CreatureIds.ClusterBlue:
spellId = GetFireworkSpell(CreatureIds.FireworkBlue);
break;
case CreatureIds.ClusterGreen:
spellId = GetFireworkSpell(CreatureIds.FireworkGreen);
break;
case CreatureIds.ClusterPurple:
spellId = GetFireworkSpell(CreatureIds.FireworkPurple);
break;
case CreatureIds.ClusterRed:
spellId = GetFireworkSpell(CreatureIds.FireworkRed);
break;
case CreatureIds.ClusterYellow:
spellId = GetFireworkSpell(CreatureIds.FireworkYellow);
break;
case CreatureIds.ClusterWhite:
spellId = GetFireworkSpell(CreatureIds.FireworkWhite);
break;
case CreatureIds.ClusterBigBlue:
spellId = GetFireworkSpell(CreatureIds.FireworkBigBlue);
break;
case CreatureIds.ClusterBigGreen:
spellId = GetFireworkSpell(CreatureIds.FireworkBigGreen);
break;
case CreatureIds.ClusterBigPurple:
spellId = GetFireworkSpell(CreatureIds.FireworkBigPurple);
break;
case CreatureIds.ClusterBigRed:
spellId = GetFireworkSpell(CreatureIds.FireworkBigRed);
break;
case CreatureIds.ClusterBigYellow:
spellId = GetFireworkSpell(CreatureIds.FireworkBigYellow);
break;
case CreatureIds.ClusterBigWhite:
spellId = GetFireworkSpell(CreatureIds.FireworkBigWhite);
break;
case CreatureIds.ClusterElune:
spellId = GetFireworkSpell(RandomHelper.URand(CreatureIds.FireworkBlue, CreatureIds.FireworkWhite));
break;
}
SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(spellId, Difficulty.None);
if (spellInfo != null && spellInfo.GetEffect(0).Effect == SpellEffectName.SummonObjectWild)
return (uint)spellInfo.GetEffect(0).MiscValue;
return 0;
}
public override void Reset()
{
GameObject launcher = FindNearestLauncher();
if (launcher)
{
launcher.SendCustomAnim(Misc.AnimGoLaunchFirework);
me.SetOrientation(launcher.GetOrientation() + MathFunctions.PI / 2);
}
else
return;
if (isCluster())
{
// Check if we are near Elune'ara lake south, if so try to summon Omen or a minion
if (me.GetZoneId() == Misc.ZoneMoonglade)
{
if (!me.FindNearestCreature(CreatureIds.Omen, 100.0f) && me.GetDistance2d(Misc.omenSummonPos.GetPositionX(), Misc.omenSummonPos.GetPositionY()) <= 100.0f)
{
switch (RandomHelper.URand(0, 9))
{
case 0:
case 1:
case 2:
case 3:
Creature minion = me.SummonCreature(CreatureIds.MinionOfOmen, me.GetPositionX() + RandomHelper.FRand(-5.0f, 5.0f), me.GetPositionY() + RandomHelper.FRand(-5.0f, 5.0f), me.GetPositionZ(), 0.0f, TempSummonType.CorpseTimedDespawn, TimeSpan.FromSeconds(20));
if (minion)
minion.GetAI().AttackStart(me.SelectNearestPlayer(20.0f));
break;
case 9:
me.SummonCreature(CreatureIds.Omen, Misc.omenSummonPos);
break;
}
}
}
if (me.GetEntry() == CreatureIds.ClusterElune)
DoCast(SpellIds.LunarFortune);
float displacement = 0.7f;
for (byte i = 0; i < 4; i++)
me.SummonGameObject(GetFireworkGameObjectId(), me.GetPositionX() + (i % 2 == 0 ? displacement : -displacement), me.GetPositionY() + (i > 1 ? displacement : -displacement), me.GetPositionZ() + 4.0f, me.GetOrientation(), Quaternion.CreateFromRotationMatrix(Extensions.fromEulerAnglesZYX(me.GetOrientation(), 0.0f, 0.0f)), TimeSpan.FromSeconds(1));
}
else
//me.CastSpell(me, GetFireworkSpell(me.GetEntry()), true);
me.CastSpell(me.GetPosition(), GetFireworkSpell(me.GetEntry()), new CastSpellExtraArgs(true));
}
}
[Script]
class npc_spring_rabbit : ScriptedAI
{