diff --git a/Source/Framework/Constants/CreatureConst.cs b/Source/Framework/Constants/CreatureConst.cs index 52a41854d..6395923ff 100644 --- a/Source/Framework/Constants/CreatureConst.cs +++ b/Source/Framework/Constants/CreatureConst.cs @@ -63,7 +63,7 @@ namespace Framework.Constants Pvp = 0x1000, Silenced = 0x2000, CannotSwim = 0x4000, - Unk15 = 0x8000, + Swimming = 0x8000, // shows swim animation in water NonAttackable2 = 0x10000, Pacified = 0x20000, Stunned = 0x40000, diff --git a/Source/Game/Entities/Unit/Unit.Movement.cs b/Source/Game/Entities/Unit/Unit.Movement.cs index 6a29790bf..bc91bf97e 100644 --- a/Source/Game/Entities/Unit/Unit.Movement.cs +++ b/Source/Game/Entities/Unit/Unit.Movement.cs @@ -61,7 +61,7 @@ namespace Game.Entities if (IsPet() && HasUnitFlag(UnitFlags.PetInCombat)) return true; - return HasUnitFlag(UnitFlags.Rename | UnitFlags.Unk15); + return HasUnitFlag(UnitFlags.Rename | UnitFlags.Swimming); } public virtual bool IsInWater() {