Core: Update to 10.2.0
Port From (https://github.com/TrinityCore/TrinityCore/commit/1eea1d11b14d2ae065ab0f1888fba3b1ef03874f)
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@@ -281,6 +281,7 @@ namespace Game.DataStorage
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SceneScriptGlobalTextStorage = ReadDB2<SceneScriptGlobalTextRecord>("SceneScriptGlobalText.db2", HotfixStatements.SEL_SCENE_SCRIPT_GLOBAL_TEXT);
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SceneScriptPackageStorage = ReadDB2<SceneScriptPackageRecord>("SceneScriptPackage.db2", HotfixStatements.SEL_SCENE_SCRIPT_PACKAGE);
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SceneScriptTextStorage = ReadDB2<SceneScriptTextRecord>("SceneScriptText.db2", HotfixStatements.SEL_SCENE_SCRIPT_TEXT);
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ServerMessagesStorage = ReadDB2<ServerMessagesRecord>("ServerMessages.db2", HotfixStatements.SEL_SERVER_MESSAGES, HotfixStatements.SEL_SERVER_MESSAGES_LOCALE);
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SkillLineStorage = ReadDB2<SkillLineRecord>("SkillLine.db2", HotfixStatements.SEL_SKILL_LINE, HotfixStatements.SEL_SKILL_LINE_LOCALE);
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SkillLineAbilityStorage = ReadDB2<SkillLineAbilityRecord>("SkillLineAbility.db2", HotfixStatements.SEL_SKILL_LINE_ABILITY);
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SkillLineXTraitTreeStorage = ReadDB2<SkillLineXTraitTreeRecord>("SkillLineXTraitTree.db2", HotfixStatements.SEL_SKILL_LINE_X_TRAIT_TREE);
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@@ -715,6 +716,7 @@ namespace Game.DataStorage
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public static DB6Storage<SceneScriptGlobalTextRecord> SceneScriptGlobalTextStorage;
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public static DB6Storage<SceneScriptPackageRecord> SceneScriptPackageStorage;
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public static DB6Storage<SceneScriptTextRecord> SceneScriptTextStorage;
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public static DB6Storage<ServerMessagesRecord> ServerMessagesStorage;
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public static DB6Storage<SkillLineRecord> SkillLineStorage;
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public static DB6Storage<SkillLineAbilityRecord> SkillLineAbilityStorage;
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public static DB6Storage<SkillLineXTraitTreeRecord> SkillLineXTraitTreeStorage;
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