Core: Update to 10.2.0
Port From (https://github.com/TrinityCore/TrinityCore/commit/1eea1d11b14d2ae065ab0f1888fba3b1ef03874f)
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@@ -146,7 +146,7 @@ namespace Game.DataStorage
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public Vector3 Pos;
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public uint Id;
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public ushort ContinentID;
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public sbyte PhaseUseFlags;
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public int PhaseUseFlags;
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public ushort PhaseID;
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public ushort PhaseGroupID;
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public float Radius;
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@@ -163,6 +163,7 @@ namespace Game.DataStorage
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public uint DisplayID;
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public float BarberShopMinCameraDistance;
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public float BarberShopHeightOffset;
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public float BarberShopCameraZoomOffset;
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}
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public sealed class ChrCustomizationElementRecord
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@@ -180,6 +181,7 @@ namespace Game.DataStorage
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public int ChrCustomizationVoiceID;
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public int AnimKitID;
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public int ParticleColorID;
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public int ChrCustGeoComponentLinkID;
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}
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public sealed class ChrCustomizationOptionRecord
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@@ -422,6 +424,7 @@ namespace Game.DataStorage
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{
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public uint Id;
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public uint BroadcastTextID;
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public uint Unused1020;
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public uint SpellVisualKitID;
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public int AdditionalDuration;
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public ushort NextConversationLineID;
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@@ -234,7 +234,7 @@ namespace Game.DataStorage
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public byte KeyID;
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public uint AudioFileDataID;
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public uint SubtitleFileDataID;
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public int SubtitleFileFormat;
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public uint SubtitleFileFormat;
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}
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public sealed class MythicPlusSeasonRecord
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@@ -66,7 +66,7 @@ namespace Game.DataStorage
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public int MaxAvgItemLevel;
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public ushort MinAvgEquippedItemLevel;
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public ushort MaxAvgEquippedItemLevel;
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public byte PhaseUseFlags;
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public int PhaseUseFlags;
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public ushort PhaseID;
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public uint PhaseGroupID;
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public int Flags;
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@@ -68,6 +68,12 @@ namespace Game.DataStorage
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public string Script;
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}
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public sealed class ServerMessagesRecord
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{
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public uint Id;
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public LocalizedString Text;
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}
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public sealed class SkillLineRecord
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{
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public LocalizedString DisplayName;
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@@ -544,6 +550,7 @@ namespace Game.DataStorage
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{
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public uint Id;
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public string Name;
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public uint CreatureDisplayID;
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public sbyte CreatureType;
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public SpellShapeshiftFormFlags Flags;
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public int AttackIconFileID;
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@@ -551,7 +558,6 @@ namespace Game.DataStorage
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public ushort CombatRoundTime;
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public float DamageVariance;
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public ushort MountTypeID;
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public uint[] CreatureDisplayID = new uint[4];
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public uint[] PresetSpellID = new uint[SpellConst.MaxShapeshift];
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}
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@@ -12,7 +12,7 @@ namespace Game.DataStorage
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public uint Id;
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public int ParentUiMapID;
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public int Flags;
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public byte System;
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public sbyte System;
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public UiMapType Type;
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public int BountySetID;
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public uint BountyDisplayLocation;
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