hondacrx
2024-02-02 21:49:02 -05:00
parent 75201f56ce
commit 4b669cfb5d
45 changed files with 1742 additions and 1273 deletions
@@ -1497,7 +1497,6 @@ namespace Game.Networking.Packets
public void Write(WorldPacket data)
{
data.WriteUInt32(Id);
data.WriteVector3(Destination);
data.WriteBit(CrzTeleport);
data.WriteBits(StopDistanceTolerance, 3);
@@ -1505,7 +1504,6 @@ namespace Game.Networking.Packets
}
public uint Id;
public Vector3 Destination;
public bool CrzTeleport;
public byte StopDistanceTolerance; // Determines how far from spline destination the mover is allowed to stop in place 0, 0, 3.0, 2.76, numeric_limits<float>::max, 1.1, float(INT_MAX); default before this field existed was distance 3.0 (index 2)
public MovementSpline Move;