Core/Players: Several currency fixes and improvements

Port From (https://github.com/TrinityCore/TrinityCore/commit/03918978c166c9fb191117a0cae9ba1285bf0e37)
This commit is contained in:
hondacrx
2023-02-11 23:28:57 -05:00
parent 90cc620c11
commit 4b798e7cab
25 changed files with 603 additions and 347 deletions
+1 -1
View File
@@ -2258,7 +2258,7 @@ namespace Game
for (var i = 0; i < condition.CurrencyID.Length; ++i)
{
if (condition.CurrencyID[i] != 0)
results[i] = player.GetCurrency(condition.CurrencyID[i]) >= condition.CurrencyCount[i];
results[i] = player.GetCurrencyQuantity(condition.CurrencyID[i]) >= condition.CurrencyCount[i];
}
if (!PlayerConditionLogic(condition.CurrencyLogic, results))