Core/Players: Several currency fixes and improvements

Port From (https://github.com/TrinityCore/TrinityCore/commit/03918978c166c9fb191117a0cae9ba1285bf0e37)
This commit is contained in:
hondacrx
2023-02-11 23:28:57 -05:00
parent 90cc620c11
commit 4b798e7cab
25 changed files with 603 additions and 347 deletions
+4 -4
View File
@@ -122,7 +122,7 @@ namespace Game.Entities
uint count = iece.CurrencyCount[i];
uint currencyid = iece.CurrencyID[i];
if (count != 0 && currencyid != 0)
ModifyCurrency(currencyid, (int)count, true, true);
AddCurrency(currencyid, count, CurrencyGainSource.ItemRefund);
}
// Grant back money
@@ -2452,7 +2452,7 @@ namespace Game.Entities
continue;
if (iece.CurrencyID[i] != 0)
ModifyCurrency(iece.CurrencyID[i], -(int)(iece.CurrencyCount[i] * stacks), true, true);
RemoveCurrency(iece.CurrencyID[i], (int)(iece.CurrencyCount[i] * stacks), CurrencyDestroyReason.Vendor);
}
}
@@ -3178,7 +3178,7 @@ namespace Game.Entities
return false;
}
ModifyCurrency(currency, (int)count, true, true);
AddCurrency(currency, count, CurrencyGainSource.Vendor);
if (iece != null)
{
for (byte i = 0; i < ItemConst.MaxItemExtCostItems; ++i)
@@ -3197,7 +3197,7 @@ namespace Game.Entities
if (iece.Flags.HasAnyFlag((byte)((uint)ItemExtendedCostFlags.RequireSeasonEarned1 << i)))
continue;
ModifyCurrency(iece.CurrencyID[i], -(int)(iece.CurrencyCount[i] * stacks), false, true);
RemoveCurrency(iece.CurrencyID[i], (int)(iece.CurrencyCount[i] * stacks), CurrencyDestroyReason.Vendor);
}
}