Core/Players: Several currency fixes and improvements

Port From (https://github.com/TrinityCore/TrinityCore/commit/03918978c166c9fb191117a0cae9ba1285bf0e37)
This commit is contained in:
hondacrx
2023-02-11 23:28:57 -05:00
parent 90cc620c11
commit 4b798e7cab
25 changed files with 603 additions and 347 deletions
+13 -1
View File
@@ -4729,7 +4729,7 @@ namespace Game.Spells
if (!CliDB.CurrencyTypesStorage.ContainsKey(effectInfo.MiscValue))
return;
unitTarget.ToPlayer().ModifyCurrency((uint)effectInfo.MiscValue, damage);
unitTarget.ToPlayer().ModifyCurrency((uint)effectInfo.MiscValue, damage, CurrencyGainSource.Spell, CurrencyDestroyReason.Spell);
}
[SpellEffectHandler(SpellEffectName.CastButton)]
@@ -4847,6 +4847,18 @@ namespace Game.Spells
}
}
[SpellEffectHandler(SpellEffectName.IncreseCurrencyCap)]
void EffectIncreaseCurrencyCap()
{
if (effectHandleMode != SpellEffectHandleMode.HitTarget)
return;
if (damage <= 0)
return;
unitTarget.ToPlayer()?.IncreaseCurrencyCap((uint)effectInfo.MiscValue, (uint)damage);
}
[SpellEffectHandler(SpellEffectName.SummonRafFriend)]
void EffectSummonRaFFriend()
{