Core/Players: Several currency fixes and improvements
Port From (https://github.com/TrinityCore/TrinityCore/commit/03918978c166c9fb191117a0cae9ba1285bf0e37)
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@@ -3904,38 +3904,6 @@ Currency.ResetDay = 3
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Currency.ResetHour = 6
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#
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# Currency.StartApexisCrystals
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# Amount of Apexis Crystals that new players will start with
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# Default: 0 (with precision)
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#
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Currency.StartApexisCrystals = 0
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#
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# Currency.MaxApexisCrystals
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# Amount Apexis Crystals a player can have
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# Default: 20000
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#
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Currency.MaxApexisCrystals = 20000
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#
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# Currency.StartJusticePoints
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# Amount of justice points that new players will start with
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# Default: 0 (with precision)
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#
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Currency.StartJusticePoints = 0
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#
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# Currency.MaxJusticePoints
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# Amount justice points a player can have
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# Default: 4000
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#
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Currency.MaxJusticePoints = 4000
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#
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###################################################################################################
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