Fixed two crashes
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@@ -2804,7 +2804,7 @@ namespace Game.AI
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if (baseObject != null)
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if (baseObject != null)
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{
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{
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var stored = GetStoredTargetList(e.Target.stored.id, baseObject);
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var stored = GetStoredTargetList(e.Target.stored.id, baseObject);
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if (!stored.Empty())
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if (stored != null)
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targets.AddRange(stored);
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targets.AddRange(stored);
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}
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}
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@@ -170,6 +170,6 @@ namespace Game.Entities
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uint _id;
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uint _id;
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TrainerType _type;
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TrainerType _type;
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List<TrainerSpell> _spells;
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List<TrainerSpell> _spells;
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Array<string> _greeting = new((int)Locale.Total);
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string[] _greeting = new string[(int)Locale.Total];
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}
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}
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}
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}
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