Fixes #25 client crash on non en-US clients
This commit is contained in:
@@ -840,7 +840,7 @@ namespace Game.Network.Packets
|
||||
_worldPacket.WriteUInt32(ResurrectOffererVirtualRealmAddress);
|
||||
_worldPacket.WriteUInt32(PetNumber);
|
||||
_worldPacket.WriteUInt32(SpellID);
|
||||
_worldPacket.WriteBits(Name.Length, 11);
|
||||
_worldPacket.WriteBits(Name.GetByteCount(), 11);
|
||||
_worldPacket.WriteBit(UseTimer);
|
||||
_worldPacket.WriteBit(Sickness);
|
||||
_worldPacket.FlushBits();
|
||||
|
||||
Reference in New Issue
Block a user