From 4dc96a801c5bb6f33a6504afaef3db611a92c4d8 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Wed, 4 Jan 2023 16:57:07 -0500 Subject: [PATCH] Core/SAI: Fixed unused param validation for SMART_ACTION_MOVE_OFFSET Port From (https://github.com/TrinityCore/TrinityCore/commit/abe84b9acffab8b710849f9b8b57bdde483921a1) --- Source/Game/AI/SmartScripts/SmartAIManager.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Game/AI/SmartScripts/SmartAIManager.cs b/Source/Game/AI/SmartScripts/SmartAIManager.cs index 2ac5d79be..2f076cbcd 100644 --- a/Source/Game/AI/SmartScripts/SmartAIManager.cs +++ b/Source/Game/AI/SmartScripts/SmartAIManager.cs @@ -777,7 +777,7 @@ namespace Game.AI SmartActions.GameEventStop => Marshal.SizeOf(typeof(SmartAction.GameEventStop)), SmartActions.GameEventStart => Marshal.SizeOf(typeof(SmartAction.GameEventStart)), SmartActions.StartClosestWaypoint => Marshal.SizeOf(typeof(SmartAction.ClosestWaypointFromList)), - SmartActions.MoveOffset => 0, + SmartActions.MoveOffset => Marshal.SizeOf(typeof(SmartAction.MoveOffset)), SmartActions.RandomSound => Marshal.SizeOf(typeof(SmartAction.RandomSound)), SmartActions.SetCorpseDelay => Marshal.SizeOf(typeof(SmartAction.CorpseDelay)), SmartActions.DisableEvade => Marshal.SizeOf(typeof(SmartAction.DisableEvade)),