Core/Creature: rename CREATURE_FLAG_EXTRA_IGNORE_COMBAT into CREATURE_FLAG_EXTRA_CANNOT_ENTER_COMBAT
Port From (https://github.com/TrinityCore/TrinityCore/commit/53d19b09f4de7c092747663ae7e1a01c0df553bf)
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@@ -226,7 +226,7 @@ namespace Framework.Constants
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GhostVisibility = 0x400, // creature will only be visible to dead players
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UseOffhandAttack = 0x800, // creature will use offhand attacks
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NoSellVendor = 0x1000, // players can't sell items to this vendor
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IgnoreCombat = 0x2000, // creature is not allowed to enter combat
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CannotEnterCombat = 0x2000, // creature is not allowed to enter combat
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Worldevent = 0x4000, // Custom Flag For World Event Creatures (Left Room For Merging)
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Guard = 0x8000, // Creature Is Guard
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IgnoreFeighDeath = 0x10000, // creature ignores feign death
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