Core/Creature: rename CREATURE_FLAG_EXTRA_IGNORE_COMBAT into CREATURE_FLAG_EXTRA_CANNOT_ENTER_COMBAT

Port From (https://github.com/TrinityCore/TrinityCore/commit/53d19b09f4de7c092747663ae7e1a01c0df553bf)
This commit is contained in:
hondacrx
2022-05-29 16:18:29 -04:00
parent bf6fec2eb2
commit 4de86618f3
5 changed files with 9 additions and 9 deletions
+1 -1
View File
@@ -424,7 +424,7 @@ namespace Game.Entities
ApplySpellImmune(0, SpellImmunity.Effect, SpellEffectName.AttackMe, true);
}
SetIgnoringCombat(cInfo.FlagsExtra.HasFlag(CreatureFlagsExtra.IgnoreCombat));
SetIsCombatDisallowed(cInfo.FlagsExtra.HasFlag(CreatureFlagsExtra.CannotEnterCombat));
LoadTemplateRoot();
InitializeMovementFlags();